mushrooms Again (Is not resolve)
- yubabax116
- Warrior
- Posts: 268
- Joined: 05 Apr 2011, 21:20
- Location: Elsewhere
Re: mushrooms Again (Is not resolve)
If shrooms are such a problem why not just block summoning magic from Hurnscald houses.
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Yubaba
Chicka-Maria
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♩ ♪ ♫ ♬ ♭ ♮ ❤Quiet And Enj0:00Y The Music ❤ ♩ ♪ ♫ ♬ ♭
Yubaba
Chicka-Maria
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- yourmistakes
- Knight
- Posts: 695
- Joined: 05 Dec 2009, 06:08
- Location: North Korea
- Contact:
Re: mushrooms Again (Is not resolve)
mushrooms are not a problem.
- yourmistakes
- Knight
- Posts: 695
- Joined: 05 Dec 2009, 06:08
- Location: North Korea
- Contact:
Re: mushrooms Again (Is not resolve)
NO PLAYERS EVER
NO FUN ALLOWED
NO FUN ALLOWED
- mistergrey
- TMW Adviser
- Posts: 535
- Joined: 03 Jan 2010, 21:39
Re: mushrooms Again (Is not resolve)
Funsani, you keep saying I called you a troll, but I only said I was feeding the trolls by answering. You insisted I could not be objective because of the players I associate with, but do you know me well enough to say that for sure? If you do, I'd just love to know who you are, but that doesn't matter I suppose. You, were the one who implied that by killing AuctionBot, ManaMarket was the only shop bot left functioning, so I corrected you. Perhaps if you ever posted about something, that wasn't negative, people would not instantly assume you to be a conflict troll.
Mushrooms, are not the problem.
Players, are not the problem.
If a glitch exists in game, players shouldn't be harassed for showing it, as this could only help the devs to fix it, if it needed fixing. And, if it does not get fixed, then perhaps it's meant to stay.
I knew this topic was about the mushroom killings, and it's silly that it spawns such a debate. If it's a problem, it will be fixed, and the players who make the issue known to the public are not bad for doing so, which is pretty much what we were doing with the mushrooms. Of course, we had fun with them too, but why shouldn't we?
Mushrooms, are not the problem.
Players, are not the problem.
If a glitch exists in game, players shouldn't be harassed for showing it, as this could only help the devs to fix it, if it needed fixing. And, if it does not get fixed, then perhaps it's meant to stay.
I knew this topic was about the mushroom killings, and it's silly that it spawns such a debate. If it's a problem, it will be fixed, and the players who make the issue known to the public are not bad for doing so, which is pretty much what we were doing with the mushrooms. Of course, we had fun with them too, but why shouldn't we?
<Mistakes> you are too difficult to trollTiana wrote: I apologize if I gave anyone the impression that BC is the troll-king of the GM's. That title is rightfully held by mrgrey
<Frost> Germans have Chess Boxing. English have Cheese Racing.
<Frost> I'm slightly terrified what the Russians consider violent sport.
<o11c> chatroulette
<Jaxad0127> YOu can't grab yourself.
<Jaxad0127> Elenore explicitly prevents it.
<Mistakes> speak for yourself
Re: mushrooms Again (Is not resolve)
Yubabax116 this right, is the simple solutionyubabax116 wrote:If shrooms are such a problem why not just block summoning magic from Hurnscald houses.
invoke mushrooms in a store is the same as taking an ak-47 in walmart
- mistergrey
- TMW Adviser
- Posts: 535
- Joined: 03 Jan 2010, 21:39
Re: mushrooms Again (Is not resolve)
LOL, this proves without a doubt that people Will complain about anything, regardless of how silly or minor it is. You just compared summoning aggro shrooms in a game, where everyone who dies can respawn a moment later, to bringing a murderous weapon to a real store, where people only have one life that we know of.Venezuela wrote:Yubabax116 this right, is the simple solution
invoke mushrooms in a store is the same as taking an ak-47 in walmart
So tell me - what if some ill advised soul actually listens to you, and bans summoning from buildings.... will you complain next about people using #itenplz to drag monsters and kill you in the GY? Or will it be about how unfair it is to ever put pvp on in town, where someone's afk shop can be killed? I just wonder when people will stop creating drama over mischief in a game.
Last edited by mistergrey on 03 Oct 2011, 04:42, edited 1 time in total.
<Mistakes> you are too difficult to trollTiana wrote: I apologize if I gave anyone the impression that BC is the troll-king of the GM's. That title is rightfully held by mrgrey
<Frost> Germans have Chess Boxing. English have Cheese Racing.
<Frost> I'm slightly terrified what the Russians consider violent sport.
<o11c> chatroulette
<Jaxad0127> YOu can't grab yourself.
<Jaxad0127> Elenore explicitly prevents it.
<Mistakes> speak for yourself
Re: mushrooms Again (Is not resolve)
This numbskull comment reminds me of Godwin's Law. http://www.wisegeek.com/what-is-godwins ... logies.htmVenezuela wrote:invoke mushrooms in a store is the same as taking an ak-47 in walmart
You earn respect by how you live, not by what you demand.
-unknown
-unknown
Re: mushrooms Again (Is not resolve)
I am reminded of a time back when the kaflosh spell was still able to be used in town. It was removed from being used because people kept using it and others were complaining about lagging.
Same thing then and same thing now...just different excuses.
Remember those 'shops' do not have to be in game. They are bots, friendly yes, but still bots. They are not NPCs and if they die it's the player who created them's problem. Deal with it
Same thing then and same thing now...just different excuses.
Remember those 'shops' do not have to be in game. They are bots, friendly yes, but still bots. They are not NPCs and if they die it's the player who created them's problem. Deal with it
Wishing things were different...hoping for better now.
[2009-08-15 02:48:59] 009-1.gat(53,34) doorsman : @ban 1d Dimond
[2009-08-15 02:49:08] 009-1.gat(53,34) doorsman : @ban 1d Dyna
[2009-08-15 02:49:50] 009-1.gat(53,34) doorsman : @ban 1d (~_~#)