I just had a look at the map. When I open it in tiled, I get the error message:
Error loading tileset image:
'/home/jessi/tmw/serverdata-testing/client-data/maps/untitled3.png'
So I opened it in a text editor to find out which images you use as tileset, and found several issues.
- Please use the existing tilesets from tmw and arrange your map and tilesets as described in the mapping tutorial in the wiki:
http://wiki.themanaworld.org/index.php/ ... al#Folders
The easiest way to do this would be to clone the client-data repository and just save your map in the maps folder. If you don't want to use git to get the repository, you can download only the tilesets, but it's needed to use the folder structure as described in the wiki article. Otherwise we get errors as the one I quoted above when trying to view your map in tiled.
- Have a look at already existing maps to see how layers are used. For a woodland indoor map, I suggest to look at 009-2, which is the Hurnscald indoor. When looking at your house.tmx, I find only one layer, 'Tile Layer 1'. I'm a bit confused how you managed to create this map with only a single layer, did you modify the tileset for that? Since e.g. the bed doesn't have floor beneath it in the tileset...
However, an explanation of how the tile layers are used is in the wiki article:
http://wiki.themanaworld.org/index.php/ ... ing_to_map
- Use gzip compression. In tiled you can find it under Edit->Preferences->General
The tool which we use to generate the the collision information for the server can only handle gzip. Collision is the information, where the player is able to walk.