The reasons for this are varied, but it comes down to two core problems:
- Lack of TMW and Mana developers who actually use Mac OS X
- Intrinsic difficulties in packaging for that platform, that do not occur on any other platform.
The Mana project will likely not drop support, so users *can* still build the client from source. We would not close the Mac OS X support forum.
Here's a more verbose reason for not supporting Mac OS X.
- It is not possible to build or test Mac OS X packages from any other platform. It is trivial to build and test Windows packages on Linux, or Linux packages on Windows.
- There is no distribution support. Every Linux distribution has a "games team" that really helps with the uptake. In addition, distributions often supply patches to make Mana a better-behaving client.
- Only 3 people seem to have any interest at all in working on a Mac package of the client:
- trapdoor has produces packages in the past, but is notoriously inactive.
- Frost only follows instructions provided by other people and reports that they don't work.
- Socapex is the best chance for continued Mac support, but he still hasn't got a package built. Plus, he's new and we don't know how long he'll last - even if he gets a 0.6.1 build up, will he be around for 0.7 ?
- Apple makes it difficult to build packages that work across OS X versions. (Admittedly, I lack information about for what "minor versions" of Mac OS X 10.x people actually use, but this issue *has* been raised)
- undoubtedly many other reasons that escape my mind at the moment