I used to administer a small/medium eathena server some years ago, and lately me and my friend (who is a graphical designer and does sprites and tiles in his off-time) has been talking about setting up a small game we can play with as a hobby. At first we thought of actually setting up a ragnarok online private server, but we got to thinking it would be cool if we could find a decent 2d client for eathena... and so after some searching I wound up here. And I must say I'm pretty impressed by what I'm seeing so far.
I do some programming in php and python, I can read code. But I'm no real programmer which is why we are dependent on having a framework that is being developed by someone who is

So, I got some questions relating to your projects here.
First of all, is the tmwAthena server development going to continue or are resources being shifted to manasource? I mean, will there be bugfixes and suchlike down the line?
I get the impression that the tmwAthena server is being rewritten at the moment? If so, will there be breaking changes in the custom server data structure? In essence, would it be sensible to wait for it?
How stable is tmwAthena (or manasource?) Has it been tested with a decent amount of clients? If we got parts of our old userbase from my old eathena server interested in our project, let's say 2-300 clients online at peaks, could this be expected to work nicely?
Manasource looks interesting, it has a nice documentation, but development seems a little sporadic, are there any eta's for it?
I don't require much for starters. Custom maps, graphics, monsters and items. Trade. I'd like to be able to customize skills at about the level you can do it in eathena, but restrictions are acceptable. I'd also like to be able to customize classes, but it's ok if this is just a cosmetic change at first (like the name and sprites.)
Well, now you know a bit about me and my situation (feel free to ask too.) Any advice in general relating to what I've said here will be appreciated.
Thanks in advance.