i'm new to manaworld as well as to this forum. Played a little (at german server), found it great, read something about it, and thought it over. Since it seems to be possible to post ideas here...
Well, the first think that struck me was: It is impossible to get the character to sleep. In Evol Online the character starts sleeping in bed, so it seems doable. In TMW there is at least 1 place where you can pay a little to get a rest. If you do so, there should be the option to put your character to bed.
To give a reward for doing so it might be an option to increase the characters current health beyond maximum for the beginning. Percentage could vary depending on bed quality (and price). This would not change much, but some locations would be more reasonable.
Next, a second idea. I read that there are some cracks at highest possible level, getting bored. Well, if this is fact, then i have an idea. What about once a year create a) a single unique artifact and b) a unique quest to gain it. The first solving it will get the artifact. Next artifact next year. Starting point might be easter (think of easter egg). The artifact should be really valuable, but available only once in the game.
Further interesting would be to create the quest in such a way that it is impossible to do it alone. This would force nice artifact swapping: The leader (or any other a priory determined char) would get the artifact, but has to pay the others with some valuable artifacts from his own repository.
And lastly this type of quest would be extremely interesting for artifact collectors.
What do you think?
More ideas in reserve
