Dyna wrote:
God, I am going to sound like I am saying 'Get off my lawns kids!' but I leveled to 80 off mountain snakes and snakes alone, back when the GY was just a distant pixelated dream in someones head. Got to 95 off the two skulls in the Northern Mines when it was 'the spot' to grind and skulls weren't such a pain in the ass.[...]
Hell, I remember a few old players who got to 96 off snakes alone. Try leveling a character the old way and come back to this argument

[...]
Well, sorry for the word, but I personnally call that obstinacy... I surely do not like easy games too, but to me a game is intended to provide me fun. I honestly couldn't have had fun the way you did it, spending hours doing always the same easy thing without everyone else around...
Though, I respect your way to have fun, everyone is hopefully different. But I doubt it's a common way to have it
If graveyard was intended to be a place for high-level players, I'm not against spawning all kind of hardly-killable stuff there, even in a crazy way. That's for high-levels, after all. Moreover, various sorts of monsters only killable by a certain type of players oblige them to cooperate. In a multiplayer game, I think it's a really good thing.
However, if graveyard is going to be modified this way, I like the idea to make a new place for players, maybe in the range of [70-90].
That's a personal opinion, but I really wouldn't enjoy levelling from 70 to 90 thanks to 2 or 3 skulls and mountains of snakes
