![Smile :)](./images/smilies/icon_smile.gif)
This potion could allow players with lower levels to fight against a single skeleton without being noticed by surrounding monsters. Like other potions, there will be a time limit for the effect; and a single potion could cost 500gp to limit overuse. Also, lower level players will be able to explore dangerous maps by taking the potion.
Further considerations:
* what graphic effect will the potion create? (i.e. metallic blue pixel effect surrounding character).
* could we include an NPC and maybe even a quest to contextualize the new potion?
* could players brew their own invisibility potions?
* how do we amend the code so that aggressive monsters do not seek out players (when they take the potion)?
* what will happen when a player attacks a monster next to another aggressive monster (will the other monster not attack)?
Thanks for reading my suggestion.
![Smile :)](./images/smilies/icon_smile.gif)