TMW on Steam

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wushin
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TMW on Steam

Post by wushin » 08 Mar 2014, 02:09

Players TMWC is deciding on whether or not to place the official project up on steam via greenlight.
We have formed groups for http://steamcommunity.com/groups/manaplus and http://steamcommunity.com/groups/themanaworld
We ask that current steam users join both groups & if people want to create steam accounts and join as well.
If we decide to put the game on steam greenlight we will still need your votes and will release it there as well.
Manaplus has been separated out as it is the frontend for many games.
TMW is going to be a group as to preserve our place on Steam.

Splitting topic.
Last edited by wushin on 12 Mar 2014, 18:08, edited 1 time in total.
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Re: TMW on Steam

Post by Reid » 08 Mar 2014, 04:18

Like I said on IRC I don't think that it's a good moment for TMW to get on steam, armedtofail won't pass the greenlight so who care?
But you have my vote anyway if you go in there.

Also, you can vote "No" for a project that you don't want to see added in Steam through the greenlight, like, a project who use somebody else community or something like this, if you see what I mean.
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Re: TMW on Steam

Post by Chicka-Maria » 08 Mar 2014, 05:40

voted yes I think it would be a wonderful idea for TMW to go on steam. Would promote the game more too :)
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Re: TMW on Steam

Post by Matt » 08 Mar 2014, 08:39

Meh.
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Re: TMW on Steam

Post by Chicka-Maria » 08 Mar 2014, 11:29

seems like the people on the tmw facebook page want it too :D
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Re: TMW on Steam

Post by WildX » 08 Mar 2014, 15:21

This is a huge move that should be planned more carefully. InfernoWorld is completely irrelevant to this IMO.
TMW should get ready before this, and I mean *really* get ready. Prepare new content, get a few more players from other sources and *then* when the game is at its peak, post it on Steam. That's how you get through Greenlight. Also put an end to the community drama.
The Greenlight fee is expensive and second attempts are never as successful.
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Re: TMW on Steam

Post by MadCamel » 08 Mar 2014, 23:16

.:WildX:. wrote:This is a huge move that should be planned more carefully. InfernoWorld is completely irrelevant to this IMO.
TMW should get ready before this, and I mean *really* get ready. Prepare new content, get a few more players from other sources and *then* when the game is at its peak, post it on Steam. That's how you get through Greenlight. Also put an end to the community drama.
The Greenlight fee is expensive and second attempts are never as successful.
^ Agreed. Who cares what some random kid is doing.. TMW has WAY more resources and experience than he could ever hope to have. I mean, the guy can barely compile the code, much less understand how everything works inside and out as we do. Better to just ignore him (and slap him when he violates our license repeatedly.. why does he do that?? It's so permissive to begin with!) and focus on making TMW better before trying to get it on Steam.
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Re: TMW on Steam

Post by Crush » 09 Mar 2014, 03:10

.:WildX:. wrote:and *then* when the game is at its peak, post it on Steam.
To be honest, I think TMW has already passed its peak a few years ago.
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Re: TMW on Steam

Post by WildX » 09 Mar 2014, 14:52

Crush wrote:
.:WildX:. wrote:and *then* when the game is at its peak, post it on Steam.
To be honest, I think TMW has already passed its peak a few years ago.
I agree, but who said it can't do it again?
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Re: TMW on Steam

Post by wushin » 09 Mar 2014, 18:29

Crush wrote:To be honest, I think TMW has already passed its peak a few years ago.
Going to make you eat these words.
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Re: TMW on Steam

Post by Enga » 11 Mar 2014, 01:48

well there is it , we have it there and its good(pc rc first :P) :-)
make it changable resolution(!) and it wont much differ from google+(android) :-)
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Re: TMW on Steam

Post by Crush » 11 Mar 2014, 13:59

wushin wrote:
Crush wrote:To be honest, I think TMW has already passed its peak a few years ago.
Going to make you eat these words.
And I will happily do so when you manage to get the average current users over 100 again.
  • former Manasource Programmer
  • former TMW Pixel artist
  • NOT a game master

Please do not send me any inquiries regarding player accounts on TMW.


You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
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Re: TMW on Steam

Post by wushin » 11 Mar 2014, 16:42

https://github.com/ValveSoftware
Relevant, Valve on steam.
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Re: TMW on Steam

Post by 4144 » 28 Mar 2014, 21:48

The Mana World published on Steam Green Light

http://steamcommunity.com/sharedfiles/f ... =232178669

please support us
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Re: TMW on Steam

Post by Helleri » 29 Mar 2014, 21:46

I found this game through steam green light earlier today. Only had to play about 10 minutes to know it deserves to be there and upvoted. Been really enjoying it so far. Someone gave me a miner hat, I got my dagger and shield and I almost have my cotton boots (finally going to be fully clothed soon). I started a thread on the mmorpg.com forum asking to get it on the game list as well.
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