anything acomplishable could* be fun, make the sit sit, the party as the party is

explore has a landbridge and engages to do, without a sink and ferry.
never ignore input since u didnt knew how itd be in the first place except inteding it to be fun, listen to the players, its non proprietary 1 launch. create the feeling of accomplishment, consider it doing together to be more fun but dont expell players going on their own. try meet it and it could be good/fun(none to mention it allready is and develops)
