About Intelligence stat, it's written here ( https://www.themanaworld.org/index.php/ ... telligence ) that:
"Every 6 full points of Intelligence increases MP recovery power by 1 and past 120 Intelligence, every 2 Intelligence points gives a bonus to MP recovery power of 1."
And it's written here ( https://wiki.themanaworld.org/index.php ... cal_Status ) :
"Magic Attack: Each intelligence point adds +1 or even +2*(int/5) if INT is a multiple of 5"
Are both true? If yes, then combining both, should Int be a multiple of 30 (6*5) till 120? And after 120, multiple of 10 (2*5)? [Inclusive of stat enhancing equipments ofcourse]
For one focussed on Mallard's eye, Astral soul or Speed skill, should the corresponding stat be maximised? That's if one is focussed on speed skill then should one maximise agility? For astral skill, maximise intelligence (even if it's not multiple of 6 or 5)? I'm asking this because I don't know exactly how these 3 skills work.
Thanks in advance.
Distributing stats
- wushin
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Re: Distributing stats
Yes, one is the recovery rate of mana and the other for the attack strength of magic. Astral increases all magic stats I believe.
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Re: Distributing stats
Yes, both are correct for INT. But I think you should focus more on multiples of 5 than a multiple of 30 since the first only applies to sp quick regeneration and does not influence on matk neither indirectly. As far as I know the max we could achieve right now would be 110 INT (wizard hat + lazurite robe + sapphire ring) so for your multiplication it would be possible getting 90 but never 120.Relax wrote:About Intelligence stat, it's written here ( https://www.themanaworld.org/index.php/ ... telligence ) that:
"Every 6 full points of Intelligence increases MP recovery power by 1 and past 120 Intelligence, every 2 Intelligence points gives a bonus to MP recovery power of 1."
And it's written here ( https://wiki.themanaworld.org/index.php ... cal_Status ) :
"Magic Attack: Each intelligence point adds +1 or even +2*(int/5) if INT is a multiple of 5"
Are both true? If yes, then combining both, should Int be a multiple of 30 (6*5) till 120? And after 120, multiple of 10 (2*5)? [Inclusive of stat enhancing equipments ofcourse]
For one focussed on Mallard's eye, Astral soul or Speed skill, should the corresponding stat be maximised? That's if one is focussed on speed skill then should one maximise agility? For astral skill, maximise intelligence (even if it's not multiple of 6 or 5)? I'm asking this because I don't know exactly how these 3 skills work.
Thanks in advance.
But actually SP recovery is a bit more intrincated:
Code: Select all
sd->nhealsp = 1 + (sd->paramc[ATTR::INT] / 6) + (sd->status.max_sp / 100);
About Mallard's Eye and Astral Soul: their power varies with both skill level and stat multiplication, and yes, it's based on the stat they correspond. So, if you want to maximise them it's nice having multiples because it multiplies over your base attribute. For Mallard's, it's multiple of 10 and for Astral Soul, 5 (same as matk).
Unfortunately I don't understand Speed skill mathematically speaking, but as far as I know it's per point based and not per multiple, so the more AGI you have, better the effect.
Hope it's something helpful.
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