[WIP] New Indoor Map 009-2
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[WIP] New Indoor Map 009-2
My idea was to create new one and make it a little big.
Yes sure maybe it needs some work more but i just want to see what everyone says about this.
Best Regards.
Yes sure maybe it needs some work more but i just want to see what everyone says about this.
Best Regards.
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Last edited by ardii on 10 Mar 2015, 17:51, edited 1 time in total.
Play the game for more than you can afford to lose... only then will you learn the game.
Re: [WIP] New Indoor Map 009-2
Make your topic into a poll. If most players prefer your version then we'll use it
Re: [WIP] New Indoor Map 009-2
I did it.meko wrote:Make your topic into a poll. If most players prefer your version then we'll use it
Play the game for more than you can afford to lose... only then will you learn the game.
Re: [WIP] New Indoor Map 009-2
Woodland indoors are one of the few maps that respect proper guidelines, the map that you changed had a good shape and a proper size, why do you want to change it?
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Re: [WIP] New Indoor Map 009-2
i really like it but :
-where we put the inspector?
-where we put the trader?
I find the place really small to add npc inside.
-and why you put the entrance for the pvp behind selim? (its not you i know )
why not in Dimond or under the hurnscald inn?
Do you really find cave under a bank?
Oh yes, you are right i dont work for a bank so i cant know about.
I really like this map, but cant vote because idk about where the npc will be.
-where we put the inspector?
-where we put the trader?
I find the place really small to add npc inside.
-and why you put the entrance for the pvp behind selim? (its not you i know )
why not in Dimond or under the hurnscald inn?
Do you really find cave under a bank?
Oh yes, you are right i dont work for a bank so i cant know about.
I really like this map, but cant vote because idk about where the npc will be.
19:24:32 wushin So, can you do something?
19:24:52 Altus I can do nothing.
19:25:07 wushin So you are highly capable of doing nothing?
19:25:20 Altus yerp =D
19:25:31 wushin Crap, im only highly capable of doing something...=/
19:25:34 cassy Its ok wu-wu, we all needs to start somewhere...
19:25:43 deepthought wtf
19:25:46 wushin .....
19:25:52 cassy *pokes* deepthought
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19:24:52 Altus I can do nothing.
19:25:07 wushin So you are highly capable of doing nothing?
19:25:20 Altus yerp =D
19:25:31 wushin Crap, im only highly capable of doing something...=/
19:25:34 cassy Its ok wu-wu, we all needs to start somewhere...
19:25:43 deepthought wtf
19:25:46 wushin .....
19:25:52 cassy *pokes* deepthought
ஜAnge Alus Banshee User
ஜRemus Bull Rager Warrior Lv99
ஜMaulne Bull Rager Warrior
ஜBasilic Lazurite Dark Speed Mage
Re: [WIP] New Indoor Map 009-2
for the npcs, we can easily move them elsewhereAltus Institute wrote:i really like it but :
-where we put the inspector?
-where we put the trader?
I find the place really small to add npc inside.
-and why you put the entrance for the pvp behind selim? (its not you i know )
why not in Dimond or under the hurnscald inn?
Do you really find cave under a bank?
Oh yes, you are right i dont work for a bank so i cant know about.
I really like this map, but cant vote because idk about where the npc will be.
for the trapdoor, I put it there because it's supposed to be a secret underground club, a clandestine bar
Re: [WIP] New Indoor Map 009-2
Those things need to fix or maybe anything more
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Play the game for more than you can afford to lose... only then will you learn the game.