
To get that, I did a "placeholder spritesheet" for the leather, wood and steel shields and tryed to add these graphics to current shield items:
[+] Steel shield:
https://dl.dropboxusercontent.com/u/364 ... shield.png
https://dl.dropboxusercontent.com/u/364 ... shield.xml
[+] Wooden shield:
https://dl.dropboxusercontent.com/u/364 ... shield.xml
https://dl.dropboxusercontent.com/u/364 ... shield.png
[+] Leather shield:
https://dl.dropboxusercontent.com/u/364 ... shield.xml
https://dl.dropboxusercontent.com/u/364 ... shield.png
But as it's a workaround, it obviously got problems

I test them as gloves since I don´t know how to code the XML using the "equip-shield" value without get some error on item or displaying the graphics. I'm not sure if is a limitation or bad coding in xml.
I would like to know if the shields can be configured through XML files as a visible graphic layer ingame, or if there's some kind of limitation in the client or tmwa for that.