How can i help

A place for The Mana World players to discuss game-related topics outside the scope of development including guilds, player interactions, game meta and more.


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Crazyivanuk
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How can i help

Post by Crazyivanuk »

Sorry to post this here but i could not find a introduce yourself topic, i would love to help in any way i can here are my talents.

I’m a network manager, So i do a lot of server side stuff as well as working with software and running a network.
I’m also an author not published yet but waiting for the right publishing house to take me on.
I’m a roleplayer so i write a lot of adventures i also make worlds and npcs and much more
I’m also a web developer on the side
I have also worked as a game tester for Microsoft gaming studios
Oh and i use Linux

Again im sorry if i posted this in the wrong place.

Kind regards
Crazyivanuk
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Reid
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Re: How can i help

Post by Reid »

Hi Crazyivanuk,
Indeed that's not the good place to post, I will just move it to the Agora. ;)

Your skills seems to fit what we actually need, most graphics and maps for the next release are done, and now we will need to fill everything with dialogues and such.
On web side, salius helped us recently to fix most of our problem, but if you have some phpbb3 or joomla knowledge, that would be awesome.
I invit you to come on IRC to meet us, the best would be on the evening as I'm a bit busy on the afternoon due to upcoming exams... alt25
"Time is an illusion. Lunchtime doubly so."
-- Ford Prefect
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WildX
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Re: How can i help

Post by WildX »

Welcome!
The best way to get involved with development is by joining us on IRC ( http://evolonline.org/index.php/irc ) as Reid said. From what you said, I'm sure you'll be able to help us with writing dialogues and quests, maybe some scripting and whatever else you fancy, really. There's always an opportunity to learn :D

Mana Team member

Crazyivanuk
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Re: How can i help

Post by Crazyivanuk »

Thank you for the welcome and i shall do my best to bring only the best to the game, i have a few things to ask where can i find the history of the world so i can get up to speed with it.

What will i need software wise to help out?

Are there any spec sheets on how you like dialog scripted?

Is there a todo list that i can see?

Im sure i will have loads more stuff to ask about sorry about this.
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Reid
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Re: How can i help

Post by Reid »

Crazyivanuk wrote:What will i need software wise to help out?
It depends, I will summary here all of the tools that we use:
Map: Tiled http://mapeditor.org/
Graphic: GIMP and/or Krita and/or anything that can handle pixel art well.
Translator: Transifex http://wiki.evolonline.org/translation
Dialogue/Script/Code: Well, just need your brain and a text editor.

You don't need to know how to script to do dialogues, I or anybody with the required skill can do this.
Crazyivanuk wrote:Are there any spec sheets on how you like dialog scripted?
If you want to work with script itself to do your dialogue, I would be frank by telling you that we didn't write down our guidelines, but by looking at our actual scripts you can see:
No tabs, 4 spaces for indentation, Snake_Case for label names (L_Close), snake_case for variable names (@my_variable), CamelCase for events (OnTimer100).
ie:
mesn; // NPC name.
mesq ("My little text.");
next; // player will need to press espace or next.
mesq ("My other text.");
It looks like C, and it's fairly simple to learn.
An example here.
http://wiki.evolonline.org/scripts/script

Dialogues are in RP (of course) and we try to make some deep reference to the storyline, to make the game more consistent.
The backstory is accessible here http://wiki.evolonline.org/guide/story and I can share the story on IRC (I forgot the link, excuse me).
Crazyivanuk wrote:Is there a todo list that i can see?
http://wiki.evolonline.org/releases/aurora1
Releases are cut in group: http://wiki.evolonline.org/releases/start .
Crazyivanuk wrote:Im sure i will have loads more stuff to ask about sorry about this.
Ask us here or directly in IRC, development is not very hard once you know the basics. :)


Edit: We added a part of the gamestory on the about page of the site, the rest is hidden until further development to keep future releases contents secrets.
"Time is an illusion. Lunchtime doubly so."
-- Ford Prefect
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