Right now it's a rapidly done mock-up, any idea/help is welcome.

It's from EJlol's concept (http://forums.evolonline.org/viewtopic.php?p=217#p217) Large box and other merchandise will pass through these windows.Salius wrote:Hmm, I'm not an expert in graphics, but why so big windows here (or something like a windows)? For what purpose these windows? I compare it to the small door, in this comparison this windows looks like transport tunnels
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Ok, more clear now, thanks. But then you need a hook, like he wrote in that topic.Reid wrote:It's from EJlol's concept (http://forums.evolonline.org/viewtopic.php?p=217#p217) Large box and other merchandise will pass through these windows.
To bring the stuff upstairs we used a special hook at the top of the building (like this one). Add a pulley and a rope to it, and you can lift anything you want ^-^
Yep, these stuff are (and will) be worked on this topic http://forums.evolonline.org/viewtopic.php?f=11&t=6Salius wrote:Ok, more clear now, thanks. But then you need a hook, like he wrote in that topic.Reid wrote:It's from EJlol's concept (http://forums.evolonline.org/viewtopic.php?p=217#p217) Large box and other merchandise will pass through these windows.To bring the stuff upstairs we used a special hook at the top of the building (like this one). Add a pulley and a rope to it, and you can lift anything you want ^-^
I mean a "crane" built in a warehouse (on front of building). Like in that EJlol's concept you are pointed (http://forums.evolonline.org/viewtopic.php?p=217#p217). Without this crane it is very hard to lift anything to this windows (especially to 2nd floor). I really like this concept. In my opinion you can use it for your warehouse.Reid wrote:Yep, these stuff are (and will) be worked on this topic http://forums.evolonline.org/viewtopic.php?f=11&t=6.
But I'm still unsure of the shape of this building, I will wait for EJlol for his final word, but there're many style that we can use with our house tileset.