Hello!
Here is the current milestone roadmap for the version 0.0.5:
- Force a different player sprite and walking speed on the overworld map
 - Setting menu
 - Custom UI for mobile
 - Split some code into some sub-script files (i.e.: World.gd and Map.gd must be sliced)
 - Rework the game UI enter/exit flow
 - Monster interaction, can be killed, spawned and respawned automatically
 - Attack animations and action support
 - Improve game Finite State Machine
 - Stat system being implemented server-side
 - Tile animation
 - Cave effects
 - GitHub mirror
 - Improve the map import by building a fake map resource that contains all the server and client information for debug purpose
 - Gender and player sprites colors
 - New emotes
 - Display text ahead of emotes
 - Support an online list web page
 - BlendTree support in our AnimationTree
 - Morph feature
 - OpenGL builds
 
Code color for our feature:
- Green, mandatory
 - Orange, optional
 - No color, done
 
				