http://gitorious.org/tmwdata/mainline/c ... ec572431d9
Original post below

Obviously I still need to add in more animation components just for the south walking animation alone (more leg & arm movements, including a slow shamble animation for standing still). The skull is based off of the floating skulls for consistency, but perhaps I should make the rib cage have some highlights to stand out a bit, and lighten the rest of the body. I'm basing some of the components from the ones i was working on for use on a lich. This doesn't have the same carmel coloring of the floating skulls (it's desaturated) so it could be dyeable. Once again, this animation is WIP, but before I continue, does anybody have suggested changes so far? I'm going to keep the components (legs, head, torso, arms) as separate layers, and once completed I'll post a sheet so variations can easily be constructed (i.e. weapon wielding or armored skeletons).