From Rip to Redraw
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Re: RIP to learn
1.The roof need Light from top right.
2.Make the window open or else no light came into the house.
3.Make over the window a own small roof.
4.Make all thinks that build the house as 32x32,16x16,32x64 ........... graphics
5.Use 2 more colors 4 the underside of the wall.
2.Make the window open or else no light came into the house.
3.Make over the window a own small roof.
4.Make all thinks that build the house as 32x32,16x16,32x64 ........... graphics
5.Use 2 more colors 4 the underside of the wall.
Re: RIP to learn
top LEFT.Seradest wrote:1.The roof need Light from top right.
Tiles for both open and closed windows would be nice.2.Make the window open or else no light came into the house.
- former Manasource Programmer
- former TMW Pixel artist
- NOT a game master
Please do not send me any inquiries regarding player accounts on TMW.
You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
Re: RIP to learn
I got 2 variations, but I will need to organize the 32x32 sizes again. just a sketch:
Re: RIP to learn
oh very goodpateame wrote:I got 2 variations, but I will need to organize the 32x32 sizes again. just a sketch:
here an exemple for windows:
aaaaand make new stairs and color it white
and a idea the street in 2 big 32x32 black marmoreal plates.
Re: RIP to learn
Thanks seradest, now ladders, floor and windows was remade following your suggestions
Re: RIP to learn
sorry duble post
Last edited by Seradest on 29 Mar 2009, 20:38, edited 1 time in total.
Re: RIP to learn
1.The street has to many details and looks to flatpateame wrote:Thanks seradest, now ladders, floor and windows was remade following your suggestions
2.make the color of the door and window blinds more like the color of the wood of the terrain.
Here are terra kotta plates for example and the street from wood:
And think of for new fastener for the door and the door has a small roof ,think about the shadow from him
And when you make the blinds of the window to the outside you can fill the black with a blue Glas:
Re: RIP to learn
Its my try with the suggested floor texture and new door concept.
.....................
REDO Tileset:
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REDO Tileset:
Last edited by pateame on 29 Mar 2009, 23:37, edited 4 times in total.
Re: RIP to learn
I mean it so:pateame wrote:Its my try with the suggested floor texture and new door concept.
See what i did ,its only a tip not done i make it for your training ^^ and use the wiki of TMW in that are many tips.
Re: RIP to learn
You don't have to match existing stuff exactly.Seradest wrote:See what i did ,its only a tip not done i make it for your training ^^ and use the wiki of TMW in that are many tips.
Re: Basic house tile
I Am Not A Lawyer either, but I think this thread is going the wrong way.Len wrote:just do it over and use it as a reference
do not directly copy anything Space, Value, Shape, Line, Form, Texture, Color, or its DERIVATIVE WORK...Which I fear the dune might be, I don't fully understand copyright laws
There have been a lot of changes to the door, and the similarities are getting harder to see, but still it seems to be an edited version of the original.
I believe (and Len will probably pull me up on this if I'm wrong), that to avoid being a derivative work you need to start from a blank canvas; rather than starting with the original and drawing on top. If you don't start with a blank canvas then you're gaining from use of the original; and I think that makes it a derivative work. By "reference", we mean looking at how the original artist drew it, learning from the techniques, and then applying your new knowledge to your own art.
Retired from TMW; incomplete projects looking for a dev:
Cave foliage (plants up the walls): http://forums.themanaworld.org/viewtopic.php?f=8&t=5659
Cave wetwalls (water down the walls): http://forums.themanaworld.org/viewtopic.php?f=8&t=5816
Cave foliage (plants up the walls): http://forums.themanaworld.org/viewtopic.php?f=8&t=5659
Cave wetwalls (water down the walls): http://forums.themanaworld.org/viewtopic.php?f=8&t=5816
Re: From Rip to Redraw
It can still be a derivative work even if you work from a blank canvas (from what i've heard)
its best just to work from GPL stuff or ask the person who made it (which is what i'm doing from now on) just to be safe... (I still think my dune might be a problem)
its best just to work from GPL stuff or ask the person who made it (which is what i'm doing from now on) just to be safe... (I still think my dune might be a problem)
Pixel Battalion
Re: From Rip to Redraw
So, even if you've never seen their work, had it described to you, etc, and you make something similar, you could get sued? Stupid laws.
Re: From Rip to Redraw
I wouldn't see this issue that strict. Immitating other peoples work is common in art and design. This is how art styles evolve.
The line between immitation and plagiarism is a very blurry and subjective one. But as long as you don't see the relation when you put inspiration and your work next to each other you are on the save side, in my opinion.
The line between immitation and plagiarism is a very blurry and subjective one. But as long as you don't see the relation when you put inspiration and your work next to each other you are on the save side, in my opinion.
- former Manasource Programmer
- former TMW Pixel artist
- NOT a game master
Please do not send me any inquiries regarding player accounts on TMW.
You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
Re: From Rip to Redraw
If you can prove you never had access to the work and somehow made something similar, your safe! But if you used it in the making of your work, even if the finished product is completely different it might be a problem (the world is strange)jaxad0127 wrote:So, even if you've never seen their work, had it described to you, etc, and you make something similar, you could get sued? Stupid laws.
Pixel Battalion