All development of pixel art and graphics
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Len
- Knight

- Posts: 1479
- Joined: 05 Feb 2007, 07:17
- Location: Lurking in the shadows
Post
by Len » 07 Apr 2009, 07:34
Inkweaver wrote:So when can this item show up in the game? I really want it.

You really need it (JK

)
very nice work Don...
But as always I'm against fluff, how ever nicely done it might be (but I'm not a dev here anymore, so i do not expect that to mean anything)

Pixel Battalion
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Jumpy
- Warrior

- Posts: 611
- Joined: 26 Jan 2009, 00:31
- Location: Somewhere on Earth between an Ocean and a Blue Sea
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by Jumpy » 09 Apr 2009, 19:32
hi
love it
what about a double bagger one
joke
i just love it very good and creative idea
DBMP - BMS - HFDI
Don't Bring Me Problems - Bring Me Solution
and Have Fun Doing It : P
lvl 99 89 56 51 47 42 7
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Drizak
- Peon

- Posts: 48
- Joined: 07 Feb 2008, 09:32
- Location: Santiago @ Chile!
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by Drizak » 09 Apr 2009, 23:29
ahaha its cool :D

Drizak
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pateame
Post
by pateame » 11 Apr 2009, 19:45
Really nice hat!
I was looking on last
Gitorious update (11/04/09) to see the .XML added for Paper Bag and try to test it.
As fixes there´s the the head placements on .XML file
Before // After
It´s for your head, not for mine
Last edited by pateame on 12 Apr 2009, 00:56, edited 1 time in total.
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Jaxad0127
- TMW Adviser

- Posts: 4209
- Joined: 01 Nov 2007, 18:35
- Location: Internet
Post
by Jaxad0127 » 11 Apr 2009, 21:44
pateame wrote:Really nice hat!
I was looking on last
Gitorious update (11/04/09) to see the .XML added for Paper Bag and try to test it.
As fixes I add transparent holes to can see player´s eyes and fix the head placements on .XML file.
Before // After

Thanks, I'll get it in as soon as possible.
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Black Don
- Warrior

- Posts: 660
- Joined: 06 Feb 2008, 22:30
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by Black Don » 12 Apr 2009, 00:35
pateame wrote:Really nice hat!
I was looking on last
Gitorious update (11/04/09) to see the .XML added for Paper Bag and try to test it.
As fixes I add transparent holes to can see player´s eyes and fix the head placements on .XML file.
Before // After

ah the eye holes didn't need to be fixed they were transparent. and please don't go adding black rings on like around the eyes, on stuff I made.
"Too much of a good thing is an awesome thing, but too much of an awesome thing is, um, really really dumb. And bad." Strong Bad
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Armadeus
- Warrior

- Posts: 558
- Joined: 14 Mar 2009, 16:16
- Location: Canada
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by Armadeus » 12 Apr 2009, 03:12
I find it dumb that this was the event prize.. this item should of been rare. -.-
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melkior
- Novice

- Posts: 320
- Joined: 28 Dec 2008, 16:57
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by melkior » 12 Apr 2009, 03:33
Ðamis™ wrote:I find it dumb that this was the event prize.. this item should of been rare. -.-
And how do you think "rares" come to be? By spawning 50 items in game for no apparent reason?
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Armadeus
- Warrior

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by Armadeus » 12 Apr 2009, 03:34
I don't understand what you're trying to say.
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Goku
- Warrior

- Posts: 925
- Joined: 15 Feb 2009, 01:57
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by Goku » 12 Apr 2009, 05:11
Lol.. He's saying how do you think "rares" become "rares"? They just don't come in game randomly. So these paper bag hats may be rare in like a year or so? Or atleast later in the future. That's how rares become rares. Items from events that you can no longer get in the future. So you have to give it some time.
IGN - Trunks
Pixel Artist In Training
Work On Forest Armor
And Forest Monster
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Armadeus
- Warrior

- Posts: 558
- Joined: 14 Mar 2009, 16:16
- Location: Canada
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by Armadeus » 12 Apr 2009, 13:03
Oh, lol. I'll keep 1 bag to see if it gets rare in the close or distant future.