New Ice Cave intrance
New Ice Cave intrance
I made it more realistic by addng a reflection.
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Re: New Ice Cave intrance
I think, it would look add if the entrance is reflected and not anything else
<Kage_Jittai> ... are you saying I am elite
<thorbjorn> Yes.
<thorbjorn> Yes.
- adamaix
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Re: New Ice Cave intrance
Its a good start, I think what Kage means, is to have reflective walls as well.
Re: New Ice Cave intrance
i have not got that far. picky picky
- adamaix
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- Joined: 08 Apr 2009, 22:25
- Location: A secret garden hidden deep in the woods of Hurnscald
Re: New Ice Cave intrance
On a more serious note, what is the official guideline for reflective surfaces? I can't find it anywhere
Re: New Ice Cave intrance
There isn't one as we've never discussed it. Reflecting just the map tiles and not beings would look odd.
Re: New Ice Cave intrance
Dynamic reflection (and why it is impossible to do it properly) is discussed here: http://forums.themanaworld.org/viewtopic.php?f=4&t=6838
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Re: New Ice Cave intrance
For ice "reflections" (could also work for water) I'd use an underlay with alpha channel transparency on the actual tiles. One parallax underlay and one animated sparkle should do the job quite nicely.
No one has seriously thought of implementing this yet.
No one has seriously thought of implementing this yet.
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