1. NPC who issues daily quest based on server time, who issues credits for completed quests.
2. Credits are redeemable for prizes...say 15, 30, 100, 300 credits.
3. Quest stays active until completed, new quest is available 24 hours after last successfully completed quest was issued.
4. Prize Values should be appropriate to number of days spent on quests

5. There should be 3 scaled choices for each daily quest, newbie, medium, high level.*
*yes a high level could do newbie quest, but little exp points in that...lol. (Built in penalty)
or choice could be limited, hard coded to level range.
*Quests could be simply: bring me (#?) Black scorpion stingers...etc.
I could see doing a daily quest for 300 days if the reward was ample...
it would also take some pressure off developing 1X quests, while providing a constant play incentive.
Feel free to comment, elaborate, augment, mutilate or destroy! =]
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*Podling in-game =]