
and yes that is probably a portable ballista xD
I'm just returned from my holiday. :PTalaroc wrote:The problem with that being that they don't match up to the style of the rest of my sprites. I mean, if people like those a lot better, that's fine, but with either those or the ones I've already got, I have to do some tweaking.
Wow, just saw this. You and I apparently posted at the same time.degen wrote:btw Talaroc regarding that stance for archer, i havent been able to stop thinking about it
i ahve come to understand your view haflway;
1) does he hunch (alittle) over the bow as the bow is poiinting down and the top is pointing "forward" and the bottom pointing backwards as he holds the bow?
2) holds the bow like a "C" infront of him while standing straight?
Animation:
does he take one step backwards while raising the bow? hmm probably otherwise it would look weird... i guess
*ok back to the movie, just had to ask*
I am very willing to create equipment. Even if there are over 100 sprites. I can probably make 1 armor set in 3-5 days with that many sprites. It would be a little slow but atleast we will have equipment.Crush wrote:what are hundreds of animation phases good for when noone is willing to create equipment for so many different sprites?