The problem is that the outline is in a hard pixel-art look while the texture has a blurry style. Also outlines should not be pure black. It's usually best to select a very dark tone of the main color as an outline color. There is also a pixel art technique called "selective outlining" you should google.Leela wrote:as enchilado wished - dark, noticable outlines and better contrast
well i think the contrast really goes fine but i personally don't like the dark outlines (it is only one pixel but anyway)
[WIP] yeti drops
Re: [WIP] yeti drops
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Re: [WIP] yeti drops
thanks Crush, that helped a lot There is a great tutorial
http://pixel-zone.rpgdx.net/shtml/tut-selout.shtml
ok now my try with (in my opinion) much better shading and selective outlining
http://pixel-zone.rpgdx.net/shtml/tut-selout.shtml
ok now my try with (in my opinion) much better shading and selective outlining
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As long as it's not about my eye...
CAUTION! Do not look into laser with remaining eye.
CAUTION! Do not look into laser with remaining eye.
Re: [WIP] yeti drops
Looking much better, but the gap between the two knobby bits looks odd. On the left bone it's too dark and on the right it's too light.
Re: [WIP] yeti drops
now first try for the yeti tear
and i don't know what you mean enchiAs long as it's not about my eye...
CAUTION! Do not look into laser with remaining eye.
CAUTION! Do not look into laser with remaining eye.
Re: [WIP] yeti drops
Great, you finally got a hang for the pixel art style.Leela wrote:
This looks more like a rough crystal than a liquid tear. Here is a reference (I wouldn't add the additional highlight in the lower right, though):Leela wrote:
- former Manasource Programmer
- former TMW Pixel artist
- NOT a game master
Please do not send me any inquiries regarding player accounts on TMW.
You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
Re: [WIP] yeti drops
if i make it with clearer edges it could be a frozen tear. makes more sense anyway as it is going to be dropped in the snow area... what do you think?
As long as it's not about my eye...
CAUTION! Do not look into laser with remaining eye.
CAUTION! Do not look into laser with remaining eye.
Re: [WIP] yeti drops
ok tried to get the shading smoother
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- yetitear3.png (1.14 KiB) Viewed 2435 times
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- ChefChelios
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Re: [WIP] yeti drops
...a normal and a frozen tear...
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- yeti tears.png (789 Bytes) Viewed 2426 times
Re: [WIP] yeti drops
chef: i like your tears a lot! Very nice
As long as it's not about my eye...
CAUTION! Do not look into laser with remaining eye.
CAUTION! Do not look into laser with remaining eye.
Re: [WIP] yeti drops
I think it would be a good idea to make them recolorable so that the same graphic can be reused for other liquids.
- former Manasource Programmer
- former TMW Pixel artist
- NOT a game master
Please do not send me any inquiries regarding player accounts on TMW.
You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
Re: [WIP] yeti drops
with a filter you can make any color from whatever color it comes. or what did you mean? grey shading?
As long as it's not about my eye...
CAUTION! Do not look into laser with remaining eye.
CAUTION! Do not look into laser with remaining eye.
Re: [WIP] yeti drops
The Mana Client can recolor graphics at runtime. We are using this for the differently colored shirts and robes, for example. This reduces the number of files to maintain.
The system is fully described on the wiki:
http://wiki.themanaworld.org/index.php/Image_dyeing
The easy way to make a graphic recolorable is to select the parts you want to be recolored (in this case this would be everything) and run it through a convert-to-greyscale filter. For optimum results you should then adjust the levels of the grey area so that the darkest color is RGB 127, 127, 127 and the brightest color RGB 255, 255, 255. That way you can very simply define the darkest and the brightest color of the color ramp in items.xml.
The system is fully described on the wiki:
http://wiki.themanaworld.org/index.php/Image_dyeing
The easy way to make a graphic recolorable is to select the parts you want to be recolored (in this case this would be everything) and run it through a convert-to-greyscale filter. For optimum results you should then adjust the levels of the grey area so that the darkest color is RGB 127, 127, 127 and the brightest color RGB 255, 255, 255. That way you can very simply define the darkest and the brightest color of the color ramp in items.xml.
- former Manasource Programmer
- former TMW Pixel artist
- NOT a game master
Please do not send me any inquiries regarding player accounts on TMW.
You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
Re: [WIP] yeti drops
I prefer Chef's frozen tear. Continue to improve it and it will be accepted.
Baseballboy's yeti claw should be lightly shaded or yellow to match the yeti.
Leela's animal bones need a little more work. Good improvement. Poison ivy's suggestions are useful for how to improve them.
Baseballboy's yeti claw should be lightly shaded or yellow to match the yeti.
Leela's animal bones need a little more work. Good improvement. Poison ivy's suggestions are useful for how to improve them.
Current character is "Abolish".
- ChefChelios
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Re: [WIP] yeti drops
the frozen tear is looking good at my "fake inventar"
i used the KPaint greyscale filter for the liquid... thats maybe not the best way but i am a beginner..
i try to work more with gimp next time... but first i have to read some Howto´s
i used the KPaint greyscale filter for the liquid... thats maybe not the best way but i am a beginner..
i try to work more with gimp next time... but first i have to read some Howto´s
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- fakeStorage-2.png (25.44 KiB) Viewed 2377 times
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- frozen yeti tears.png (463 Bytes) Viewed 2377 times
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- KPaint greyscale filter
- liquid.png (391 Bytes) Viewed 2377 times
- baseballboy
- Knight
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Re: [WIP] yeti drops
Wow, awesome sword!
BaseBaIIBoy - 99, Zalika - 95, Mou. - 86, baseballboy - 83, Abacus - 82, Laticia - 76
<o11c> More boobs please.
<o11c> More boobs please.