Some Tiles to mess with

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meway
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Some Tiles to mess with

Post by meway » Mon Feb 15, 2010 11:24 pm

These are some thing I have created before in a post of Irukard and another set TMW is not familiar with yet.
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DarkLord
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Re: Some Tiles to mess with

Post by DarkLord » Tue Feb 16, 2010 4:55 am

Nice textures!
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meway
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Re: Some Tiles to mess with

Post by meway » Sat Apr 02, 2011 8:52 am

Bump
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Crush
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Re: Some Tiles to mess with

Post by Crush » Sat Apr 02, 2011 1:58 pm

DarkLord wrote:Nice textures!
I think the textures are, while nice, too exaggerated on some surfaces. It's OK on the grey rocks, but they clash too much with the normal shading on the sandstone tiles. Reducing the contrast of the textures would help.

Also, when you want something to look rough and weathered, it is a good idea to not just add noise to the surfaces but also to the lines. Currently, the surfaces of the grey rocks might be scratched, but the edges look sharp like a blade.

Nevertheless it is a great start and with some minor improvements these tiles could be the base of an excellent tileset.
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Re: Some Tiles to mess with

Post by enchilado » Sat Apr 02, 2011 11:51 pm

Please note that the top archway is based on this one by irukard:
Image

Meway, the texture on the top arch looks okay, but it appears that you drew it just by scribbling back and forwards. A better texture could probably be achieved were you to draw it pixel by pixel.

The carvings on the front of the arch are lighter on the left side, meaning they stand out - they're not carved into the rock. Was that your intention? Also, the contrast on these is too strong.

Oh, and the carvings on either side are the same. I think they should be mirrored.
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