Ask for help regarding any technical issue or report any bug or OS independent issues.
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Funahu
- Peon

- Posts: 2
- Joined: 23 Apr 2005, 22:48
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by Funahu » 23 Oct 2005, 10:06
I just wanted to report a bug.
Everyone know that casino coins can be sold and bought for 10 coins.
But if you have got overcharge skill, you can sell them for 11 and buy for 10 non stop.
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Burger
- Peon

- Posts: 10
- Joined: 18 Oct 2005, 15:41
- Location: Sweden
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Post
by Burger » 23 Oct 2005, 11:09
I got the skill and lvl 1... but I still can't sell for a better price.
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Pajarico
- Warrior

- Posts: 592
- Joined: 28 Feb 2005, 20:29
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Post
by Pajarico » 23 Oct 2005, 14:37
If i understand correctly, that's not a bug, is what overcharge skill does.
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Funahu
- Peon

- Posts: 2
- Joined: 23 Apr 2005, 22:48
Post
by Funahu » 23 Oct 2005, 21:51
There should be something done about it because u can do it as many times as u want
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Gonzalo
- Peon

- Posts: 41
- Joined: 12 Oct 2005, 14:54
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Post
by Gonzalo » 24 Oct 2005, 19:31
Pajarico wrote:If i understand correctly, that's not a bug, is what overcharge skill does.
Even when that's the skill's idea, it should be limited, I think, to those items that cannot be bought. Or else, you can get to be a millionaire just by exploiting this skill.
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System.out.println("Java Developer");
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Rotonen
- TMW Adviser

- Posts: 3154
- Joined: 08 Sep 2004, 20:48
- Location: Espoo, Finland
Post
by Rotonen » 25 Oct 2005, 23:24
The skill is working as intended, just that the shop values would need a bit of a rethink, unfortunately this isn't really possible with the casino coins as it is (They're supposed to be traded for money after winning). A difficult dilemma indeed.
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Modanung
- Knight

- Posts: 1719
- Joined: 20 May 2005, 16:51
- Location: Groningen, The Netherlands
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Post
by Modanung » 26 Oct 2005, 11:04
Casino coins aren't something you bargain about. Therefor their price shouldn't change by any skill.
Maybe this should be a variable in the items properties.
BARGAIN = 0
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Pajarico
- Warrior

- Posts: 592
- Joined: 28 Feb 2005, 20:29
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Post
by Pajarico » 26 Oct 2005, 15:16
Also, soullesss pepople will get vanished AFAIK, so is only a problem in the short term, aqnd as long as we don't have dynamic economy is not a problem at all.
Lv.: Maggot
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