This might seem like a stupid question but I've already placed a lot of tiles down before doing this, will defining this now automatically animate those tiles I've already placed? (as I hope)" Animated tiles
To make a type of tiles animated go to Tilesets->Tileset Manager. Then select the tileset with the tile and all of its animation frames (they have to be on one tileset) and click on the icon with a pencil on a piece of paper (the tooltip reads "Edit...").
Select the tile you want to be animated on the list to the left. You should see a table on the right with two columns named "Name" and "Value". You have to describe the animation of the tile in this table. Here an example for a 3-phase animation:
NAME VALUE
animation-frame0 0
animation-delay0 100
animation-frame1 16
animation-delay1 100
animation-frame2 48
animation-delay2 100
animation-frameX is the Tile number (as shown in the list on the left) and animation-delayX is how long it is shown (100 is equal to one second).
The animation does not show up in Tiled."
Animated tiles dumb question
Animated tiles dumb question

Pixel Battalion
Re: Animated tiles dumb question
Sounds like your working very hard Len. I like your site by the way looks very promising. Sorry for posting without having an answer. xD
Re: Animated tiles dumb question
Yes. I suggest you use tsx files for holding the info, so you don't have to do it again for every map. The next release already supports them (older don't).Len wrote:This might seem like a stupid question but I've already placed a lot of tiles down before doing this, will defining this now automatically animate those tiles I've already placed? (as I hope)" Animated tiles
To make a type of tiles animated go to Tilesets->Tileset Manager. Then select the tileset with the tile and all of its animation frames (they have to be on one tileset) and click on the icon with a pencil on a piece of paper (the tooltip reads "Edit...").
Select the tile you want to be animated on the list to the left. You should see a table on the right with two columns named "Name" and "Value". You have to describe the animation of the tile in this table. Here an example for a 3-phase animation:
NAME VALUE
animation-frame0 0
animation-delay0 100
animation-frame1 16
animation-delay1 100
animation-frame2 48
animation-delay2 100
animation-frameX is the Tile number (as shown in the list on the left) and animation-delayX is how long it is shown (100 is equal to one second).
The animation does not show up in Tiled."