Clans and clan chat

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Big Crunch
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Clans and clan chat

Post by Big Crunch » Fri Jun 11, 2010 9:04 pm

It is my understanding that the new server will recognize clans. I think that the current server is limited in the fact that it has no clan/guild recognition. I think it is needed and would be welcomed along with a 'clan chat' tab. That way we could have numerous parties under the clan umbrella and the ability to chat amongst each other without having to use eleventy billion whispers. Opinions?
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Re: Clans and clan chat

Post by Reid » Fri Jun 11, 2010 11:00 pm

Agree.
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Re: Clans and clan chat

Post by Jaxad0127 » Sat Jun 12, 2010 3:31 am

The current server has guilds, but the client doesn't support them. Work on supporting them is ongoing.
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Re: Clans and clan chat

Post by Big Crunch » Mon Jun 14, 2010 9:37 pm

jaxad0127 wrote:The current server has guilds, but the client doesn't support them. Work on supporting them is ongoing.
Thanks bro. We eagerly await this addition.
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Re: Clans and clan chat

Post by Arphetic » Tue Jun 29, 2010 1:10 am

I'm very glad it is being developed. Even the simplest Guild system (that would allow more then 12 members) would be very appreciated i think. I do think guild systems are an essential part of massive multiplayer online games.
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Re: Clans and clan chat

Post by Arphetic » Sat Sep 25, 2010 1:27 pm

Bumping... Any update on this?
bcs86 wrote:This game is a long way from looking like something people could take seriously.
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Re: Clans and clan chat

Post by Turmfalke » Sun Sep 26, 2010 11:31 am

I can only confirm that clans work to 90% on manaserv.
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Re: Clans and clan chat

Post by Reid » Sun Sep 26, 2010 1:55 pm

Turmfalke wrote:I can only confirm that clans work to 90% on manaserv.
Yet we are not on manaserv, what about 'tmw-ea'?
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Re: Clans and clan chat

Post by Arphetic » Sun Sep 26, 2010 2:55 pm

Reid wrote:
Turmfalke wrote:I can only confirm that clans work to 90% on manaserv.
Yet we are not on manaserv, what about 'tmw-ea'?
Indeed, I dont care about ManaServ, is there any work in progress for guilds on eAthena?
bcs86 wrote:This game is a long way from looking like something people could take seriously.
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Re: Clans and clan chat

Post by Rotonen » Sun Sep 26, 2010 3:24 pm

Arphetic wrote:Indeed, I dont care about ManaServ, is there any work in progress for guilds on eAthena?
AFAIK the server has supported them since 2004 (unless someone broke it on the way). No one has bothered to support them client-sided so far.
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Re: Clans and clan chat

Post by 4144 » Sun Sep 26, 2010 6:21 pm

Rotonen wrote:AFAIK the server has supported them since 2004 (unless someone broke it on the way). No one has bothered to support them client-sided so far.
Basic functions like chat, invite, kick, list , online/offline working, other not tested.
I working on inplementing this on manaplus.
Exist one security problem, but it may be fixed quickly on server side.
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Re: Clans and clan chat

Post by Frost » Mon Nov 01, 2010 3:45 am

I'm very glad to see that guilds now work if you use manaplus (which, to be fair, is pretty common).

Something broke a few weeks ago, though. We can no longer add new chars to the guild. That is, we can invite, but they never see the chat tab. Of course I reinstalled the client, but the problem persists -- and it's not just me.

Was something changed on the server? Will the functionality be restored?
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Re: Clans and clan chat

Post by 4144 » Mon Nov 01, 2010 12:52 pm

Frost wrote:I'm very glad to see that guilds now work if you use manaplus (which, to be fair, is pretty common).

Something broke a few weeks ago, though. We can no longer add new chars to the guild. That is, we can invite, but they never see the chat tab. Of course I reinstalled the client, but the problem persists -- and it's not just me.

Was something changed on the server? Will the functionality be restored?
Yes devs corrupted this features for later fixing.
Will be restored but in unknown time.
Now working only old guilds.
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Re: Clans and clan chat

Post by Arphetic » Fri Nov 05, 2010 1:06 am

Very unfortunate for now.
bcs86 wrote:This game is a long way from looking like something people could take seriously.
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