CR1 caves

Content and general development discussion, including maps, quests, and server code from the development team.
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Len
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CR1 caves

Post by Len » 18 Jun 2010, 23:52

:lol:

CR1 cave
I'm flattered that you guys are using the color pallet I made for the moss caves, sadly you the CR1 Devs are not utilizing it as it was intended. It was originally made to be the interior rather than exterior of a cave set.
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Its inspired by the caves from Chrono Trigger
http://img122.imageshack.us/img122/883/scchronosm3.png
scave.png
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It was intended to be used more like this (and so shall it be in WOA) :wink:
Last edited by Len on 19 Jun 2010, 06:31, edited 1 time in total.
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Jaxad0127
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Re: CR1 caves

Post by Jaxad0127 » 19 Jun 2010, 01:47

Why can't it be both? Why do inside and outside have to differ?
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Kage
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Re: CR1 caves

Post by Kage » 19 Jun 2010, 03:42

jaxad0127 wrote:Why can't it be both? Why do inside and outside have to differ?
lighting?
<Kage_Jittai> ... are you saying I am elite :D
<thorbjorn> Yes. :P
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Jaxad0127
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Re: CR1 caves

Post by Jaxad0127 » 19 Jun 2010, 05:59

He said color palette. Not tiles.
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Len
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Re: CR1 caves

Post by Len » 19 Jun 2010, 06:40

Why can't it be both? Why do inside and outside have to differ?
You can but it really doesn't look like its out in the sun
sunlight.png
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Here is a crappy example
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