Fatal signal: Segmentation Fault (SDL Parachute Deployed)

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Kelba
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Fatal signal: Segmentation Fault (SDL Parachute Deployed)

Post by Kelba » Sun Dec 04, 2005 10:51 pm

My error is: Fatal signal: Segmentation Fault (SDL Parachute Deployed)

Here is my log file:

http://pastebin.com/448742

Here is my back trace:

Code: Select all

#0  0x00000000 in ?? ()
#1  0xb7c786ab in gcn::ListBox::adjustSize (this=0x816e4b8) at listbox.cpp:241
#2  0xb7c78155 in gcn::ListBox::setListModel (this=0x80ba958,
    listModel=0x816dd3c) at listbox.cpp:229
#3  0xb7c78adf in ListBox (this=0x816e4b8, listModel=0x816dd3c)
    at listbox.cpp:82
#4  0x08072d04 in ListBox (this=0x816e4b8, listModel=0x816dd3c)
    at gui/listbox.cpp:36
#5  0x0805c926 in BuyDialog (this=0x816dc58) at gui/buy.cpp:49
#6  0x080ae58c in createGuiWindows () at game.cpp:205
#7  0x080b3d57 in game () at game.cpp:369
#8  0x080b7063 in main (argc=1, argv=0xbf984c54) at main.cpp:499
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Bjørn
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Post by Bjørn » Mon Dec 05, 2005 2:32 pm

Ok so it crashes here:

Code: Select all

00237     void ListBox::adjustSize()
00238     {
00239         if (mListModel != NULL)
00240         {      
00241             setHeight(getFont()->getHeight() * mListModel->getNumberOfElements());
00242         }    
00243     }
While looking through the code it seems to me nothing can be wrong with the mListModel, which hints there might be something wrong with the font. This also seems strange however...
Li_Nux
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Post by Li_Nux » Mon Dec 26, 2005 11:41 am

I've got the Same Error.
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Bjørn
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Post by Bjørn » Mon Dec 26, 2005 1:30 pm

Li_Nux wrote:I've got the Same Error.
Are you using version 0.0.18?
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Post by Li_Nux » Mon Dec 26, 2005 2:22 pm

Yes. I'm using version 0.0.18
Sorry for my bad English.

I'm German.

It could happen to anyone
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Post by Li_Nux » Mon Dec 26, 2005 7:16 pm

I can play now.

I updated my zlib1.dll and now i can play
Sorry for my bad English.

I'm German.

It could happen to anyone
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Post by Bjørn » Tue Dec 27, 2005 1:27 pm

Li_Nux wrote:I can play now.

I updated my zlib1.dll and now i can play
I assume your problem was just also "a segmentation fault", but that's really too generic to call it "the same error". I think we can safely say your problem was completely different from the one above. Glad you solved it though, we should update the one in the Windows installer.
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