[REQ] List of GFX [REQ]s

Content and general development discussion, including maps, quests, and server code from the development team.
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Rotonen
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[REQ] List of GFX [REQ]s

Post by Rotonen » Sun Jul 04, 2010 10:08 am

Someone(tm), please go and design content for further expansion and repairing of TMW-eA and make a clear huge TODO of "we're still missing these pieces of graphics".

This will help people come on board the project since you have a clear picture of what you need from them.
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Freeyorp101
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Re: [REQ] List of GFX [REQ]s

Post by Freeyorp101 » Sun Jul 04, 2010 10:28 am

http://forums.themanaworld.org/viewtopic.php?f=8&t=6785

http://forums.themanaworld.org/viewtopic.php?f=8&t=6786
Magic level 3 has been asked after quite a bit; as far as I remember these are the major blocking items.

I have a few things in mind for archers to be integrated in the same update; a similar plan for the next tier for warriors would be nice. Any thoughts on this?

Desert bow quest will need more work, though new arrow type should be ready to go (with appropriate crafting spell).


These count as fairly major content additions and should be the next tier in terms of gameplay, but I believe previous tiers need fixing and rebalancing first.



---Freeyorp
(09:58:17) < tux9th> Freeyorp: your sig on the forums is kind of outdated
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