[FND] Graveyard Inn NPCs

All development of pixel art and graphics
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Wombat
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[FND] Graveyard Inn NPCs

Post by Wombat » Wed Jul 28, 2010 6:13 pm

Several people were wanting to add NPCs for a new content release. Please use this topic to add them so they can be discussed and/or added into the game.

edit: After I put the [FND] tag, I also decided to change the name, to add in future searching of this topic.
Last edited by Wombat on Mon Aug 30, 2010 6:21 am, edited 2 times in total.
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lien
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Re: NPCs For New Content Release

Post by lien » Wed Jul 28, 2010 8:16 pm

Image
why not him ?
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Re: NPCs For New Content Release

Post by Reid » Wed Jul 28, 2010 8:36 pm

Of course ^^

He will be on the kitchen, now.. His assistant?
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Re: NPCs For New Content Release

Post by Wombat » Wed Jul 28, 2010 8:53 pm

two by Lien
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lechoipeau2.png
showman by Lien
lechoipeau2.png (2.56 KiB) Viewed 2244 times
bcquyju4.png
transient begger by Lien
bcquyju4.png (2.13 KiB) Viewed 2244 times
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Re: NPCs For New Content Release

Post by Wombat » Wed Jul 28, 2010 8:55 pm

Watchman is a suggested change for the current NPC in Candor. Other two are also added due to good content.
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scary_pirate.png
scary pirate by Lien
scary_pirate.png (2.34 KiB) Viewed 2244 times
scarecrow.png
scarecrow by Lien
scarecrow.png (2.87 KiB) Viewed 2244 times
creepy_watchman.png
creepy watchman by Lien
creepy_watchman.png (2.62 KiB) Viewed 2244 times
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Re: NPCs For New Content Release

Post by enchilado » Wed Jul 28, 2010 11:14 pm

Why does the pirate have a white face...?

Anyway, most of these are nice pixel-art. They're not NPCs, though. NPCs have scripting and, usually, a purpose. I'm not exactly sure what's been happening development-wise lately and I don't know what's planned for the next content release, but please don't fill it up with random NPCs that don't do anything.

I may have a use for the Scarecrow later this year/early next year though - it's not a perfect image but it's pretty good, and I'm sure it can find a home in the Farmland. And there may be a niche for the Watchman in the Hallowe'en event.

Unless you had ideas already, Wombat...?
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Re: NPCs For New Content Release

Post by Jaxad0127 » Thu Jul 29, 2010 12:35 am

The new NPCs are preferably undead, by the way.
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Re: NPCs For New Content Release

Post by skipy » Thu Jul 29, 2010 11:12 pm

not sure if it works as is for a (npc) or if i should do more to make it a boss to kill ...

????????????

i guess that would be up to you?? :roll:

ill try to work on others as i get time...

-skipy
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back to working on---> (crypt)then(player 1.5) and more. *been on hold do to my laptop being fix* any feel free to add/help. ill be up and working as soon as i can ...good luck to all.


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Re: NPCs For New Content Release

Post by Wombat » Fri Jul 30, 2010 2:03 pm

Skipy, can you remove the yellow background from your reaper so he can be used?

Here is another NPC by Lien.
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Re: NPCs For New Content Release

Post by Wombat » Sat Jul 31, 2010 1:48 pm

Undead Banker. Alteration by Reid
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undead banker alteration by Reid
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Re: NPCs For New Content Release

Post by AxlTrozz » Sat Jul 31, 2010 2:39 pm

Have you notice there is no fat guys in TMW ?
or Muscle builders ?
or extra Tall ?
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Re: NPCs For New Content Release

Post by Crush » Sat Jul 31, 2010 3:15 pm

AxlTrozz wrote:or Muscle builders ?
The lumberjack.

But I agree with you. When you design an NPC it is a good idea to deviate a bit from the body shape of the default character sprite.
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Re: NPCs For New Content Release

Post by lien » Sun Aug 01, 2010 4:39 pm

AxlTrozz wrote:Have you notice there is no fat guys in TMW ?
or Muscle builders ?
or extra Tall ?
Image & Image not looks like the default character sprite. :wink:


Lien ... & Wario
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Re: NPCs For New Content Release

Post by Wombat » Sun Aug 01, 2010 7:34 pm

Keep up the good work Lien, Reid and others. We need undead and creepy NPCs for the next content release. If they are average, short, tall, fat, thin, whatever..they will work if they fit the concepts I want. I think you know what looks good and keep it up. If anyone else wants to make new NPCs or alter these NPCs, please feel free since there is a long NPC list to fill. The new content these NPCs are for is an Inn. Some of these NPCs already fit on my list. Here is the most current list of NPCs I'm requesting:

Innkeeper
Gambler
Receptionist
Banker
Common Shop Keeper
Bartender
Barmaid
Grim Inn Guards
Brewer
Drunk Couple
Laborer
Weapon Master
Innkeeper's Husband
Magic Shop
Mage
Drunk Guy
Other Lover

Format for submission is "art to beat". I will pick the "winners" from the list of NPCs for this Inn. If anyone thinks something submitted could be better, try to make it better. Contributions are wanted.
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Re: NPCs For New Content Release

Post by Tengu » Tue Aug 03, 2010 11:51 pm

Just for update: I am working in the Innkeeper NPC.

I need fix the colors of the face and horns, and put anti-aliasing in the image (that I don't know how do it, but I can try :mrgreen: ).

Beyond this, I need put his fingers that hold the cape (right hand), ripping the same.

Construtive comments are welcome.

PS: I bite no more :wink: .
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NPC2color.png
Fixing the color of the face.
NPC2color.png (1.62 KiB) Viewed 2031 times
NPC2.png
First model
NPC2.png (1.67 KiB) Viewed 2031 times
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