[FND]new cave 011-6

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argul
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[FND]new cave 011-6

Post by argul » Mon Aug 30, 2010 5:30 pm

Hey folks,

i was annoyed by all the cave entrances without warp so i made a new cave.
here is a cavemap which is located below 011-4 and 011-1.

I think it is done 80% now. just a few things are missing.

but it can be tested.

I'd appreciate any errors found :-)

Pjotr

Edit:
There was no criticism, so i guess nobody wants me to change it.
The most recent version is the one in the last post.
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011-6.tmx.zip
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Last edited by argul on Wed Sep 01, 2010 12:24 am, edited 1 time in total.
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argul
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Re: [WIP]new cave 011-6

Post by argul » Tue Aug 31, 2010 1:38 pm

ok,

IMHO this map can be used.

There is a hideout for the bandits.

have fun with this stuff.

Pjotr
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011-4.tmx.zip
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Reid
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Re: [FND]new cave 011-6

Post by Reid » Wed Sep 01, 2010 1:12 am

mushroom like to eat herbs, I saw them!!!! It's possible to put herbs and tree on map now? Or not?

Also, good job :) I hope to hunt some mushroom on this cave soon... u.u
"Time is an illusion. Lunchtime doubly so."
-- Ford Prefect
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