0.0.18 Patch

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joel
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0.0.18 Patch

Post by joel » Sat Dec 24, 2005 9:43 pm

I have created an application that will patch your TMW mac client (most likely version 0.0.17), allowing you to play the christmas quest and see all the new enemies, maps, sprites, etc. introduced in 0.0.18.

The patch program should work on Panther or above.

Personally, I wouldn't apply a patch that I was not able to get the source code of, so I have made that available for download as well.

Download Patch (15 MB)
Download Patch Source (15.1 MB)

NOTE: This is NOT a way to upgrade to 0.0.18, no compiled code is being touched or replaced and you will not see any improvements beyond graphics.
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Bjørn
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Post by Bjørn » Sun Dec 25, 2005 12:52 pm

I've just released a dynamic update which will be automatically downloaded when you launch your client, which should work on Mac as well.

The update is 0.5 MB (doesn't include any music) and adds the new maps, tiles and enemies to the 0.0.17 release. You can even still use 0.0.16, though it has a few map glitches because of fringe layer rendering changes.
joel
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Post by joel » Sun Dec 25, 2005 7:37 pm

That works too, thanks Bjørn!
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Post by nayr » Mon Dec 26, 2005 11:26 pm

Sorry, I've been run over by school and I haven't had much time for working on the mac end of things.

I'll have a new build up tomorrow, and I'll attempt to fix the sound problem. No guarantees.
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Tenche
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Post by Tenche » Thu Dec 29, 2005 9:14 am

r000t good job dude thanks
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Post by nayr » Wed Jan 04, 2006 11:08 pm

sorry about the (second) wait, I just need to build the release version (statically link stuff, update all the about/version crap), and then I'll upload it.
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Tenche
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Post by Tenche » Fri Mar 24, 2006 7:51 pm

can we get a mirror for the dead link
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Modanung
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Post by Modanung » Sat Mar 25, 2006 12:18 am

Why? It's old. We're at 0.0.19 already. :?
All the 'new' enemies mentioned are in 0.0.19 as well and this patch won't make the Christmas quest working again. That's a server sided thingy.
If you're looking for 3D FOSS games be sure to check out LucKey Productions on itch.io
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Tenche
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Post by Tenche » Sat Mar 25, 2006 1:52 am

yeah well no one seems to want to build it for mac and i have no idea in hell how to so... :\
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knivey
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Post by knivey » Sat Mar 25, 2006 3:56 am

If I had a Mac I'd build it for you :? but I don't have a Mac so I have no idea what kind of tools you have to compile programs and such :(.
All your base are belong to us.
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ElvenProgrammer
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Post by ElvenProgrammer » Sat Mar 25, 2006 8:46 am

Maybe it's time to give another look at the compile farm on sourceforge. Having someone who could take care of the release would be a lot better though.
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