About the warrior:
- First of all, the warrior is left behind, few player now are choosing warriors. The best thing is to make the skill "brawling" not only bare handed combat improving, but to make it for melee weapons too, the damage raised by the brawling skill should be like the "mallards eye".
-Another thing for warrior what is good for (but not necessary) is to make bracers(they are a kind of armor for the arm, right above the hand). Bracer should have an average protection of 4%, but of course its hard to make for developers and it may take a while.
About the archer:
- The archer skill got powered a lot by the new updates so it isn't really necessary to make an upgrade. Anyway, what i noticed is that the same agility raised on warrior does not have the same effect with archer. I noticed that with the same agility, a warrior hits faster than a warrior. That should be changed and be made equal.
About the mage:
- The mage weakening was really stupid. They weakened it because they said its overpowered but take a look, warrior does not need anything for fighting a monster, archer needs only some arrows, mages on the other side need a lot of materials, especially iron ore, in my time the iron ore was somewhere the double worth of money as it is now, but even now that it got less expensive it does not mean that it immediately must be weakened. So, what i mean is, give the mages the magic atack power back.
- Other updates about mages would be good, for example a new spell, like a damage increasing spell (like the betsanc which increases armor). For that the best item to make that spell would be a bat teeth.
I said these what may be good for the next update, some may agree with me and some not, my friends and i dont like the changes
Whatever happens, stay calm, stay flubby