NPC Sprite over the Player Sprite

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Matt
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NPC Sprite over the Player Sprite

Post by Matt » Sun Aug 22, 2004 7:13 pm

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ElvenProgrammer
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Post by ElvenProgrammer » Mon Aug 23, 2004 8:48 am

MM when I click the link I get a strange german message, anyway if I understood, I know what the problem is, it's caused by the graphic engine, which needs to be completely rewritten. As always I'll do that when I'll have time :wink:
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Chetic
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Post by Chetic » Mon Aug 23, 2004 11:12 am

Get time!! :P
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Post by Matt » Mon Aug 23, 2004 4:59 pm

You should use Mozilla Firefox and a HTTP-Referer Cleaner ;)

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Post by ElvenProgrammer » Mon Aug 23, 2004 5:16 pm

Yeah that's what I was meaning, anyway I'm working on it right now but the fix is giving me some problems, after I add it the client crashes frequently. I hope to get rid of that soon.
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Post by Shura » Tue Aug 24, 2004 7:21 am

well, it should actually not happen that mob and player share the same position, right? i mean the collision detection - not implemented yet i guess - should substract some hp from our player & force the char away or the other way around when the player hits the monster.
Don't argue with idiots. They drag you down to their level and beat you with experience.
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Post by Chetic » Tue Aug 24, 2004 8:27 am

Are you saying that someone is supposed to be moved on a hit?
That would be very weird in an MMO I beleive..
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Post by ElvenProgrammer » Tue Aug 24, 2004 10:16 am

If we follow RO example you only can't get over a monster, or if you do you'll be pushed away it's the easiest solution I think ( not that easy to code anyway)
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