Candore Global Announcement

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gagolthegreat
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Candore Global Announcement

Post by gagolthegreat »

It would be really interresting to add an option in Candore to announce to people to get there before we have 5 players united. This would make spontaneous Candore Fight much more likely to happen. This would be a for a fee (±2000gp) announcement before registering the 28000$ it costs. Would have saved me an hour today.

I can take a look at the script, being a JavaScript demi-god this should not be too complicated to implement. Just give me an indication where to look.

Thank you for considering,
Yours Truly,

-Jimbo Rinfrette (gagolthegreat)
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Chicka-Maria
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Re: Candore Global Announcement

Post by Chicka-Maria »

gagolthegreat wrote:It would be really interresting to add an option in Candore to announce to people to get there before we have 5 players united. This would make spontaneous Candore Fight much more likely to happen. This would be a for a fee (±2000gp) announcement before registering the 28000$ it costs. Would have saved me an hour today.

I can take a look at the script, being a JavaScript demi-god this should not be too complicated to implement. Just give me an indication where to look.

Thank you for considering,
Yours Truly,

-Jimbo Rinfrette (gagolthegreat)
it would be interesting but it would also allow players to abuse the announcement as well. having a 5 player request isnt much and it limits the spam by alot.
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gagolthegreat
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Re: Candore Global Announcement

Post by gagolthegreat »

I was thinking of a generic message, last thing I want is spam in my message log...

"Plaver x is waiting for partners in Candore, anyone interrested please get there" but worded better.
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Nard
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Re: Candore Global Announcement

Post by Nard »

Chicka-Maria wrote:it would be interesting but it would also allow players to abuse the announcement as well. having a 5 player request isn't much and it limits the spam by a lot.
I suppose that spam restriction was the first goal of the actual broadcast fee. This fee is in my opinion extortion & useless as player who cannot gather the required 5 players looses gp 20,000 without even having the possibility to customize it a bit. The second goal was to lighten the GM's broadcast task, which obviously it doesn't since it is frequent that GM broadcast an announce before the organizer has gathered the 5 players.
My suggestion is: suppress the 5 player requirement for broadcasting (and for broadcasting only), suppress the extra fee which has no justification, optionally raise the price to 25,000 gp if you think that 20,000 is not a sufficient risk (*): and allow player to customize the names of Parua's invokers.
An announce is always followed by an event start.: it is maximum one every 5 minutes with a cost of 20,000 each! I cannot see how players could spam this way.

Nard


(*) add travel fees.
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Frost
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Re: Candore Global Announcement

Post by Frost »

Alternatively, ask people to join you in Candor. If you can't find 4 people who are interested, you're probably not going to get a big group anyway.

Not every social situation requires a technical solution.
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gagolthegreat
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Re: Candore Global Announcement

Post by gagolthegreat »

Frost wrote:Alternatively, ask people to join you in Candor. If you can't find 4 people who are interested, you're probably not going to get a big group anyway.

Not every social situation requires a technical solution.
The problem we had earlier was most of our pals were offline, which render whispering to them less than useless to gather a crowd. The alternative is to walk around and shout "Fight in Candor, I host, go there if interested" which is not so good for game ambience. Then you have to get there to see if you manage to gather enough players. Then you broadcast announcement for 15 minutes to gather players interested but are not in towns (mostly AFK people anyway). The gathering in Candor are loved by players and was touted as one of the most interresting aspect of ManaWorld and enable active players to know each others.

I think removing the requirement for 5 players to be present before broadcasting would actually encourage more social gathering and interactivity between players. Keeping the announcement optional is good for private fun.

That would have enabled at least two more Candor fights tonight and fun for all players. If nobody shows up, it is your money to lose anyway.
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gagolthegreat
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Re: Candore Global Announcement

Post by gagolthegreat »

To ensure seriousness of fight hosts, once broadcasted you may have to remain in the cave until the fight is over, thus eliminating spam altogether.

PS.: I love how people on this board give constructive perspectives on issues instead of bashing each other like I am seeing all over Internet. Good work everyone.
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Chicka-Maria
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Re: Candore Global Announcement

Post by Chicka-Maria »

Nard wrote:
Chicka-Maria wrote:it would be interesting but it would also allow players to abuse the announcement as well. having a 5 player request isn't much and it limits the spam by a lot.
I suppose that spam restriction was the first goal of the actual broadcast fee. This fee is in my opinion extortion & useless as player who cannot gather the required 5 players looses gp 20,000 without even having the possibility to customize it a bit. The second goal was to lighten the GM's broadcast task, which obviously it doesn't since it is frequent that GM broadcast an announce before the organizer has gathered the 5 players.
My suggestion is: suppress the 5 player requirement for broadcasting (and for broadcasting only), suppress the extra fee which has no justification, optionally raise the price to 25,000 gp if you think that 20,000 is not a sufficient risk (*): and allow player to customize the names of Parua's invokers.
An announce is always followed by an event start.: it is maximum one every 5 minutes with a cost of 20,000 each! I cannot see how players could spam this way.

Nard


(*) add travel fees.
its simple alot of people have gp to spare and alts. Besides i agree with frost you will get further in candor with more people 5 people starting is not a bad number.
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Jenalya
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Re: Candore Global Announcement

Post by Jenalya »

The announcement was added to allow players to be able to announce their event even with no GM online. It isn't part of the GM duties to do announcements and they just usually choose to do so out of kindness, so lighten the boradcast task didn't play a role. :wink:

Right now, when the player chooses to do an announcement with Parua, the event starts after a defined time and since there are already five or more players in the cave, it's very likely that it'll actually happen. Giving the possibility to make an announcement when there's just one player in the cave, would make it possible that the event won't start after the defined time, if not enough players gathered.
I remember one time when a GM did an announcement for someone who said he'll host a Candor raid and this person logged off some minutes after the announcement, while some people already went to Candor. This caused some anger, until somebody jumped in to pay the fee instead, so the event could happen anyway.
That's why I think that it should only be possible to do an announcement at the NPC if the event will actually start after a defined time.

@gagolthegreat: Since you asked where to find the scripts:
https://github.com/themanaworld/tmwa-se ... /npc/029-3
Documentation of script functions can be found at this wiki page: http://wiki.themanaworld.org/index.php/ ... _Reference and here's a reference that refers to eAthena which tmwAthena is based on, and therefore is outdated in some points, but still contains some useful information about how variables and some functions work: http://wiki.themanaworld.org/images/9/97/Scripthelp.txt
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o11c
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Re: Candore Global Announcement

Post by o11c »

Jenalya wrote:Documentation of script functions can be found at this wiki page: http://wiki.themanaworld.org/index.php/ ... _Reference and here's a reference that refers to eAthena which tmwAthena is based on, and therefore is outdated in some points, but still contains some useful information about how variables and some functions work: http://wiki.themanaworld.org/images/9/97/Scripthelp.txt
Would the correct term be "indated"? It refers to features newer than the base of our tmwA ...

If there is any useful information that people use from Scripthelp.txt, please add it to the scripting reference (perhaps adding an "overview" section at the beginning)
Former programmer for the TMWA server.
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gagolthegreat
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Re: Candore Global Announcement

Post by gagolthegreat »

Thank you o11c (however it is pronunced) for the cues. I will definitely get a developper environment setup and start fiddling with the game.

I have experience in :
-JS (great)
-C (basic skill, hate memory management)
-Graphic design but not good at drawing
-Video production
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o11c
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Re: Candore Global Announcement

Post by o11c »

gagolthegreat wrote:Thank you o11c (however it is pronunced)
oh-eleven-see. But for some reason everybody calls me Ben IRL and on webcam.
gagolthegreat wrote:-C (basic skill, hate memory management)
Learn C++, that's what it was made for. (and thus what I'm rewriting the server in).

That said, what you're dealing with right now is just a script, not the server source itself.

Off-topic sneak peek: LLVM is the future, but not something I can afford to write an interface for on my own for the foreseeable future. But clang is a really good compiler.
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Piateluca
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Re: Candore Global Announcement

Post by Piateluca »

Is it possible to make the options in Candor from 5 -15 -30 minutes of waiting

to 5, 10 and 15 ??
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