
*It would be helpful if someone gave me the specs for the monsters
and how small or large they can be for the game. Thank you.*
Feel free to give me as many ideas as you can! I will finish
it as soon as other monsters are completed! So far most of the
monsters ive made have only been created in the left walking
position. Its easy for me to come up with ideas and create single
positions, but animating them is a task thats harder for me, so
don't expect them to be done quickly besides the north, south,
east, and western positions.
More Defined LightSource:
Twigleaf:


Drop Suggestions:
1. Sap
2. Tree Branch
3. Rough Wood (refined maybe for Wood to create armor/weapons?)
Mossleaf Mob (Twigs)

Mossleaf Drop suggestions:
1. Sap
2. Tree Branch
3. Rough Wood (refined maybe for Wood to create armor/weapons?)
4. Moss Covered Pike (Two Handed Spear)
Young Twigleafs:
nothing
Specs:
This monster will spin around to attack or wack the player with both
hands or kick them. It will walk really wierd, havnt configured it
yet tho. When it dies it will fall over into pieces.
Abyss Rose


This monster will bend downword, close its eye, and expand its
headspikes to attack players. It wont be able to move and will
stay in one position. When it dies it will lay on the ground.
Skull Head

Taint
