Forest Bow Quest: Setting a max. amount of needed Raw Logs

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Forest Bow Quest: Setting a max. amount of needed Raw Logs

Post by Cassy »

Could be the wrong forum, so thanks for moving in advance ;)

Like the title says, I suggest to change the formula of the required Raw Logs in the Forest Bow Quest.
wiki.themanaworld.org wrote:The chance of a Raw Log not breaking is 1 in 20.
That's fine, but a maximum limit just like in the Blue Sage Quest (Book Pages) would be better.

Why?
Well I was pretty frustrated when I did this quest for the first time cause I had 20 pieces with me and none of them was useful.
It took me a long time to get another 5 -> bad luck again -> another 5 -> bad luck again -> another 5 -> bad luck again -> another 5 -> finally the last one was useful.

To be honest I could live the 40 Raw Logs I needed, but yesterday a friend told me, that when he was new, he needed over 110 ones.
And just this is not good for newbies. They should have it a bit easier. And therefore I suggest a max. limit of ~30-40 Raw Logs.

What do you think?
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Re: Forest Bow Quest: Setting a max. amount of needed Raw Lo

Post by Ablu »

50 would be 7.694% failure chance.
110 would be 0.354%.

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Re: Forest Bow Quest: Setting a max. amount of needed Raw Lo

Post by Cassy »

Ablu wrote:50 would be 7.694% failure chance.
110 would be 0.354%.
Yes, 110 is an extreme example, though failure rate 7.7% @50pcs is too much for newbies.
Main characters:
Lv.94 - Cassy - speedarcher on dark path, bunny-wannabe, would like to ride on a Mouboo once...
Lv.95 - Biqcassy - mage on light path, addicted to her Fluffy Hat, love-hates Fallens, really misses Confused Tree...
Lv.70 - Simca. - dreams of becoming a speedarcher on light path, still has a lot to learn...

Personal development overview | priorities | wiki to-do | wiki profile incl. other characters

[20:24:59] <Cassy> debug npc in crypts!
[20:25:02] <Cassy> just a joke...
[20:25:08] <wushin> DONT DO THAT
[20:25:10] <o11c> !slap Cassy
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Re: Forest Bow Quest: Setting a max. amount of needed Raw Lo

Post by tux9th »

this is the best bow for level 1 to 90. I think it *should* be hard to get.

I don't see you demanding that the warlord plate can be bought for 5000gp at a shop NPC in hurnscald.

I would vote for this quest to get harder not easier.

greets
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Re: Forest Bow Quest: Setting a max. amount of needed Raw Lo

Post by Big Crunch »

and to be fair, you can just purchase the bow

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Re: Forest Bow Quest: Setting a max. amount of needed Raw Lo

Post by WildX »

tux9th wrote:this is the best bow for level 1 to 90.
That's because we need more bows, it shouldn't be like that.

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Re: Forest Bow Quest: Setting a max. amount of needed Raw Lo

Post by o11c »

It probably should be harder to get this bow at low levels. But there should be an intermediate bow.
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Re: Forest Bow Quest: Setting a max. amount of needed Raw Lo

Post by Nard »

Biquinho wrote: That's fine, but a maximum limit just like in the Blue Sage Quest (Book Pages) would be better.
There is no maximim limit on book pages. On the opposite the probability that you get a "good" page decreases with the ones you already found; which is rather logic. The only quest where the number of trials is finite is Easter egg quest, as long as you do not disconnect-reconnect.
I had to collect more 200 logs to get my first forest bow and wooden shield btw. and 220 furs to get first fur boots. :P
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Re: Forest Bow Quest: Setting a max. amount of needed Raw Lo

Post by Cassy »

o11c wrote:It probably should be harder to get this bow at low levels. But there should be an intermediate bow.
Making it harder to get the Forest Bow would be right, I understand tux9ths point here, but only doing so would be the wrong direction.
Creating a quest for an intermediate bow would be perfect. Absolutely agree.
Nard wrote:
Biquinho wrote: That's fine, but a maximum limit just like in the Blue Sage Quest (Book Pages) would be better.
There is no maximim limit on book pages. On the opposite the probability that you get a "good" page decreases with the ones you already found; which is rather logic.
Thanks for the explanation. And yes, it's logic :wink:
Btw I like your signature...
Main characters:
Lv.94 - Cassy - speedarcher on dark path, bunny-wannabe, would like to ride on a Mouboo once...
Lv.95 - Biqcassy - mage on light path, addicted to her Fluffy Hat, love-hates Fallens, really misses Confused Tree...
Lv.70 - Simca. - dreams of becoming a speedarcher on light path, still has a lot to learn...

Personal development overview | priorities | wiki to-do | wiki profile incl. other characters

[20:24:59] <Cassy> debug npc in crypts!
[20:25:02] <Cassy> just a joke...
[20:25:08] <wushin> DONT DO THAT
[20:25:10] <o11c> !slap Cassy
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Re: Forest Bow Quest: Setting a max. amount of needed Raw Lo

Post by Nard »

Ablu wrote:50 would be 7.694% failure chance.
110 would be 0.354%.

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Ablu
To be exact the red curve represents the probability to get the bow with more than n logs; the blue one the probability to get the bow with less than n logs.
Thus more than 50 logs is 7.694%, more than 110 is 0.354%. you have 99% chances that you need less than 90 logs and 99.9% that you need less than 135.

(the probability that you get the bow at trial n is p(n) = ((19/20)^(n-1))/20 but the curve has little interest) :)
"The language of everyday life is clogged with sentiment, and the science of human nature has not advanced so far that we can describe individual sentiment in a clear way." Lancelot Hogben, Mathematics for the Million.
“There are two motives for reading a book; one, that you enjoy it; the other, that you can boast about it.” Bertrand Russell, Conquest of Happiness.
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Re: Forest Bow Quest: Setting a max. amount of needed Raw Lo

Post by Ablu »

I did P(X>=1) --> at least one log was ok -> bow given
That would be the same like 1-P(X=0) = 1-(0/N)*0.05^0*0.95^N = 1-0.95^N where N is the max number of logs used.
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Re: Forest Bow Quest: Setting a max. amount of needed Raw Lo

Post by Nard »

  • P[N=n]=p(n) = ((19/20)^(n-1))/20
  • P[N>n]=(19/20)^(n)
  • P[N≤n]=1-(19/20)^(n)
  • n for P[N≤n]=r: n=log(1-r)/log(1-(1/20))
"The language of everyday life is clogged with sentiment, and the science of human nature has not advanced so far that we can describe individual sentiment in a clear way." Lancelot Hogben, Mathematics for the Million.
“There are two motives for reading a book; one, that you enjoy it; the other, that you can boast about it.” Bertrand Russell, Conquest of Happiness.
"If you optimize everything, you will always be unhappy." Donald Knuth.
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Re: Forest Bow Quest: Setting a max. amount of needed Raw Lo

Post by tux9th »

.:WildX:. wrote:
tux9th wrote:this is the best bow for level 1 to 90.
That's because we need more bows, it shouldn't be like that.
There is a bow with 20 dmg
a bow with 50 dmg
and a bow with 75 dmg

what kind of bow would you like to add? I think they cover the dmg range pretty well. Nobody uses the other bows because the forest bow is so easy to get and so good.

greets.
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Re: Forest Bow Quest: Setting a max. amount of needed Raw Lo

Post by WildX »

tux9th wrote:
.:WildX:. wrote:
tux9th wrote:this is the best bow for level 1 to 90.
That's because we need more bows, it shouldn't be like that.
There is a bow with 20 dmg
a bow with 50 dmg
and a bow with 75 dmg

what kind of bow would you like to add? I think they cover the dmg range pretty well. Nobody uses the other bows because the forest bow is so easy to get and so good.

greets.
It shouldn't go by damage, but by level. A bow for levels 10 to 30, a bow for levels 30 to 50, a bow for level 50 to 80 and a bow for levels >80. Damage should be balanced accordingly.
Of course to make things more interesting and fun there should be different bows with different bonuses as well, pure dmg is just a basic stat.
Content is meant mainly to provide fun, not damage points, or you could just give players a single equipment set that scales with level and you're done.

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Re: Forest Bow Quest: Setting a max. amount of needed Raw Lo

Post by oddshocks »

I respectfully disagree, I think that since it is currently the best bow in the game for the majority of the EXP levels, it should be difficult to get. It took me around 100 logs myself, and though it took a while, I knew that I was a rare case and that I would be getting a hefty reward. TMW is quest based in terms of how you gain rewards like items and skills, and this is one of the best items, and the quest is not even that hard, just a bit grindy if you're unlucky.

However, if this was not such a near-top-tier item and able to be gotten so early, maybe it should be less grindy. But even then it is supposedly usually around 20 logs required, statistically speaking.
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