TEST: even more code changes
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This forum houses many years of development, tracing back to some of the earliest posts that exist on the board. Its current use is for the continued development of the server and game it has always served: The Mana World.
TEST: even more code changes
To avoid stability problems, it is running on port 6904 of the test server. This should be the last of the humongous changes.
Please, do the stuff there, particularly whatever that repeatable crash doing illia was.
Please, do the stuff there, particularly whatever that repeatable crash doing illia was.
Former programmer for the TMWA server.
Re: TEST: even more code changes
Fixed several bugs.
Possibly fixed trade bug.
Resetting undefined values has caused the undefined script construct, "if (cond) call...;" to fail consistently instead of randomly; this needs to be fixed in server-data.
Possibly fixed trade bug.
Resetting undefined values has caused the undefined script construct, "if (cond) call...;" to fail consistently instead of randomly; this needs to be fixed in server-data.
Former programmer for the TMWA server.
Re: TEST: even more code changes
I've enabled this on the main test server now.
Former programmer for the TMWA server.
Re: TEST: even more code changes
Updated some more code on the test server. Will pull in MadCamel's soon. After this, I won't make any changes to TMWA except bugfixes - it's time for stabilization. Actually, I should do the version thing too, but that's trivial. Oh, and i'll probably change the build system, but that doesn't count.
One of the test worlds isn't running because it needs to merge some data fixes.
my checklist for things that need to be tested is:
One of the test worlds isn't running because it needs to merge some data fixes.
my checklist for things that need to be tested is:
- parties
- all ladmin commands
- @commands
- npc events
- mobs and their skills
- non-mob skills
- itemdb
Former programmer for the TMWA server.
