to create a website for tileset images

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ziolive
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to create a website for tileset images

Post by ziolive » Tue Sep 12, 2006 8:16 am

What do you think to create a website just for classify all the images for the maps ?

We'll have a part for :
- propostion to create,
- missing images,
- images in development,
- finished images

and another part for :
- plants (trees, grass, bush...)
- Floors (grass, sand etc...)
- way and road
- houses
- NPC
- weapons
- stuff
- monsters
etc...

the goal is :
- to having a global vision on the graphic development for graphists and temporary contribution (what missing, what's in progress)
- to easily declinate or improve images
- to help Map creator to create maps and to improve maps

The best system will be to have a wiki with a system for upload pictures easily.
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ElvenProgrammer
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Re: to create a website for tileset images

Post by ElvenProgrammer » Tue Sep 12, 2006 10:50 am

ziolive wrote:The best system will be to have a wiki with a system for upload pictures easily.
Our wiki isn't enough?
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Post by ziolive » Tue Sep 12, 2006 1:55 pm

It seems we can upload images on the wiki, so that's cool.

But the question is, if everybody are ok with this idea, for adding this part to the wiki (in Development/graphics of course), cause actually in the wiki we don't have these functions.
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Post by Modanung » Tue Sep 12, 2006 5:46 pm

I don't really see why we need it. Maybe a list of tiles that are needed would be nice, but I think that's part of the artist's own creativity. And it can be said in just a few words by the team members.
I don't think we need to show available tiles on the wiki. Just like we don't need to say what pieces of code we already have.
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Post by ziolive » Tue Sep 12, 2006 6:19 pm

ok, one exemple .

I would like to add variations for all the grass, and trees, add bush etc...

1/ I need to find all the plants drawed in TMW
2/ I need to see what images have been drawed and what images is in progress
3/ Maybe the sources of images can help me
4/ I need to show all the images for know if they have a good design
5/ I need to put them anywhere for anybody can use them in his map
6/ Maybe anybody want to improve them
7/ If i didn't finish my images, anyone can do it after me

If you want to share the graphic work it could help.

Maybe it's not necessary to do this library, it's just an idea
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Post by Modanung » Tue Sep 12, 2006 6:34 pm

I, personally, still don't think we need it. :)
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Post by Crush » Wed Sep 13, 2006 12:59 am

the most recent version of all finished tilesets, sprites and icons can be found on the svn repository and all work in progress images are posted on the forum and/or on irc.


Using unfinished tilesets for mapping is not advisable, because the tileset organisation can change a lot before the release. That means that the mapper would have to remap his map over and over again.

Using small mockup snippets as map tilesets is even worse, because it would result in a map that depends on a dozend of small mini tilesets. For maintainability reasons maps should use as few tilesets as possible.


The only argument where i see a point is that it would be good to create a repository for the .tmx files of all images for easier manipulation by others. But on the other hand i would prefer to keep the .tmx files secret to be able to prove the copyright in case someone steals images for a closed source project and claims that he made them.
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Post by ziolive » Wed Sep 13, 2006 8:47 am

Using unfinished tilesets for mapping is not advisable, because the tileset organisation can change a lot before the release. That means that the mapper would have to remap his map over and over again.
I don't suggest to anybody works on the tileset but just on image (independently of the tileset). And the "administrator" of the tileset choose to put or not the new image in the tileset.

I go to the CVS and if i understood well, actually we have just 18 tilesets for all the game ?
In this case, yes, this project isn't necessary. :oops:

...But in the future it could be... :wink:
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