Monsters name & miss

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RomeoSierra
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Monsters name & miss

Post by RomeoSierra » 13 Nov 2006, 20:57

I've made a couple of improvements in current 0.21.1 version : ideas by Gravity - implementation is mine.
Instead of [TARGET] label during attack I display monster's name. It looks nice now and can be useable in the future, when monsters dbase will grow...
Image

When player misses , the "miss" message is red, otherwise, if opponent (monster or other player) misses then message is yellow.

Image

If someone like it, I may post the sources.
Also I have a question to programmers: is there some way to obtain monster name from server?
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LEG0LAS
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Post by LEG0LAS » 14 Nov 2006, 00:16

I still prefert [TARGET].
LEG0LAS + Bow = 100arrows/s
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Rotonen
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Post by Rotonen » 14 Nov 2006, 01:01

I like the idea. How about also upon "mouse over monster"?

You should join #tmwdev on irc.freenode.net (there are IRC tutorials on these forums if you do not know what I'm talking about) to get better developer attention.
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strikerbcb
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Post by strikerbcb » 27 Mar 2007, 04:41

please man, post the codes here, i will put this in my custon Server !!!

if you can, off course ...

Thanks
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Bjørn
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Post by Bjørn » 27 Mar 2007, 10:53

This is a client side feature which was added months ago and is currently part of our release (the monster name thing at least).
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strikerbcb
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Post by strikerbcb » 27 Mar 2007, 15:04

The monster name appear in the actual client 0.0.22.2 ? if yes, in my it´don´t work ... the different colors to miss it´s a good idea too ...

if this existed, please say where i activate this ... or if not anyone please can put the codes here ?

Thanks
<<Striker>> - Evolving Ever
Project World of Dragons - Brazilian Total Rework Fork of the TMW and a newer 3D Client/Server
Mundo dos Dragões - http://www.mundodosdragoes.org
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Crush
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Post by Crush » 27 Mar 2007, 15:49

The name appears when you log in a monster using the mouse or the A key.
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