blurymind's art dump

All development of pixel art and graphics
Post Reply
blurymind
Peon
Peon
Posts: 4
Joined: 10 Dec 2006, 20:29

blurymind's art dump

Post by blurymind » 10 Dec 2006, 20:40

User avatar
Modanung
Knight
Knight
Posts: 1719
Joined: 20 May 2005, 16:51
Location: Groningen, The Netherlands
Contact:

Post by Modanung » 10 Dec 2006, 20:55

Are these meant for TMW? If so, I'm not sure how mechanical we'll go. If not for TMW, then please post in 'Off topic' or 'Job postings' if you'd like to cooperate.
Although I kinda like 'em they're very unclear and sketchy. More distinguishable lines, shading and maybe colouring might help.
If you're looking for 3D FOSS games be sure to check out LucKey Productions on itch.io
blurymind
Peon
Peon
Posts: 4
Joined: 10 Dec 2006, 20:29

Post by blurymind » 10 Dec 2006, 21:04

hmm,i think of drawing content for tmw.
Can I draw robot tilesets? If so,and if you include them,will my name be added to the credits somewhere :)

I know they do seem sketchy.These are just raw drawings.

*going to install his pixelart apps again*
Matt
Knight
Knight
Posts: 1746
Joined: 07 Aug 2004, 11:47
Location: Germany->Bavaria

Post by Matt » 10 Dec 2006, 21:12

I think it is okay if the robots dont get to "modern". (only wood and stuff)
blurymind
Peon
Peon
Posts: 4
Joined: 10 Dec 2006, 20:29

Post by blurymind » 10 Dec 2006, 21:14

hmm,i think you do have a point. I will draw them that way then. =)
User avatar
Modanung
Knight
Knight
Posts: 1719
Joined: 20 May 2005, 16:51
Location: Groningen, The Netherlands
Contact:

Post by Modanung » 10 Dec 2006, 22:31

Yea, like in WoW or Morrowind... Dwarven automatons and the like. No flickery lights, no smooth chrome. Big gears and battred plating combined with barrels is the way to go I think.
Maybe bones.
If you're looking for 3D FOSS games be sure to check out LucKey Productions on itch.io
User avatar
Rotonen
TMW Adviser
TMW Adviser
Posts: 3154
Joined: 08 Sep 2004, 20:48
Location: Espoo, Finland

Post by Rotonen » 11 Dec 2006, 11:24

I like the idea of that first one: "reanimation" of enemies as part of war machines. Should make a horror impact.
This message used to be meaningful.
Post Reply