blurymind's art dump

All development of pixel art and graphics
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blurymind
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blurymind's art dump

Post by blurymind » Sun Dec 10, 2006 8:40 pm

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Modanung
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Post by Modanung » Sun Dec 10, 2006 8:55 pm

Are these meant for TMW? If so, I'm not sure how mechanical we'll go. If not for TMW, then please post in 'Off topic' or 'Job postings' if you'd like to cooperate.
Although I kinda like 'em they're very unclear and sketchy. More distinguishable lines, shading and maybe colouring might help.
If you're looking for 3D FOSS games be sure to check out LucKey Productions on itch.io
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Post by blurymind » Sun Dec 10, 2006 9:04 pm

hmm,i think of drawing content for tmw.
Can I draw robot tilesets? If so,and if you include them,will my name be added to the credits somewhere :)

I know they do seem sketchy.These are just raw drawings.

*going to install his pixelart apps again*
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Post by Matt » Sun Dec 10, 2006 9:12 pm

I think it is okay if the robots dont get to "modern". (only wood and stuff)
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Post by blurymind » Sun Dec 10, 2006 9:14 pm

hmm,i think you do have a point. I will draw them that way then. =)
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Post by Modanung » Sun Dec 10, 2006 10:31 pm

Yea, like in WoW or Morrowind... Dwarven automatons and the like. No flickery lights, no smooth chrome. Big gears and battred plating combined with barrels is the way to go I think.
Maybe bones.
If you're looking for 3D FOSS games be sure to check out LucKey Productions on itch.io
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Post by Rotonen » Mon Dec 11, 2006 11:24 am

I like the idea of that first one: "reanimation" of enemies as part of war machines. Should make a horror impact.
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