New Monster - Living Lava

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Falcata
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New Monster - Living Lava

Post by Falcata » 23 Aug 2007, 20:11

I recently came up with the idea for this new monster, called "Living Lava". It is lava that has been inhabited by a fire elemental, giving it a semblance of life. Here's a sprite image for it, made by color editing the green slime:
Image

I have also put up a proposal for the monster on the creature proposal page at the wiki.

Any thoughts or suggestions?
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Post by Crush » 23 Aug 2007, 20:51

Aren't 5 slime variants enough? What we need are some new monsters, not just recolors of the old.
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Post by Falcata » 23 Aug 2007, 21:21

Crush wrote:Aren't 5 slime variants enough? What we need are some new monsters, not just recolors of the old.
Okay, fair enough. I'll try to come up with a few different concepts.
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Post by EJlol » 23 Aug 2007, 21:30

There are already i dont know how many small monsters. If possible I want to see a bigger monster now.
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Post by Bjørn » 28 Aug 2007, 09:23

I like this variation on the slime though.
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Post by ElvenProgrammer » 28 Aug 2007, 09:38

Bjørn wrote:I like this variation on the slime though.
Agreed
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Post by EJlol » 28 Aug 2007, 09:44

Then why not replace the yellow or red slime with it?
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Post by Bjørn » 28 Aug 2007, 10:21

EJlol wrote:Then why not replace the yellow or red slime with it?
Well, I do think this slime only fits in a lava cave.
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Post by Platyna » 29 Aug 2007, 01:55

ElvenProgrammer wrote:
Bjørn wrote:I like this variation on the slime though.
Agreed
Same here, I would go for it. And I don't know why we are so "norecolouring" people. I may underestand artists' urge for a challenge, but hell, we have Mona Lisa and we have wallpapers, some things does not require to be a masterpieces of skill and imagination. Items like casual pants and shirts needs nothing more than recolour and it not forbids us to make some super-uber-imagination luxury clothes or some original monsters. And we could have even 50 variants of slimes, mother nature has nothing against having a milion kinds of insects, then I am fine with having several kinds of slimes.

Regards.
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Post by Rotonen » 01 Sep 2007, 09:45

I'm still against recoloring, but you cannot really do slimes in a lot of ways and I also like the color scheme on this one, so...
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Post by BadMrBox » 02 Sep 2007, 03:26

Hm, I vote yes for using this slime in a lavabased map. As said before, slimebased monsters at this size can only be done in so many different ways and the colorscheme in this one is quite well done.
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Post by yosuhara » 02 Sep 2007, 20:09

i quite like it too...
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Post by Falcata » 03 Sep 2007, 01:24

I got a new few ideas on this monster. It steals items like most other slimes do, but any items that aren't fire resistant get destroyed. When it moves, it leaves behind a thin trail of lava, which damages anyone stepping on it unless they have footwear that protects against fire. When the monster dies, it cools and solidifies, gradually turning to gray stone. That last bit could be accomplished if support for animated death frames were added to TMW.
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Post by Crush » 03 Sep 2007, 08:09

Falcata wrote:That last bit could be accomplished if support for animated death frames were added to TMW.
Death animations are already supported. But the only monster that makes use of this at the moment is the pumpkin ghost monster you could find during the last halloween event.
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Post by Rotonen » 07 Sep 2007, 22:22

How about not being discouraged by this and trying to produce something else for us?
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