Possible revision of desert tilesets!

All development of pixel art and graphics

Is the desert and starting town in need of a update?

Poll ended at Mon Oct 22, 2007 4:01 am

Yes
28
97%
NO! I love it as it is.....
1
3%
 
Total votes: 29
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Len
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Possible revision of desert tilesets!

Post by Len » Mon Sep 17, 2007 4:01 am

Image

I believe a revision of the desert's and the starting town's tilesets/maps is badly needed.
Last edited by Len on Wed Sep 19, 2007 7:27 pm, edited 4 times in total.
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Post by ElvenProgrammer » Mon Sep 17, 2007 8:32 am

I really like the improvements you made, but I'll take your road as a variation of the current one (which still need improvements) more than a substitute.

Still I don't know about the palmtree, of course the new one looks a lot better, but I guess Modanung didn't commit it because of some mapping problems, possibly regarding walability issues, so I'd like to hear from him first.
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Post by Len » Mon Sep 17, 2007 8:58 am

ElvenProgrammer wrote:I really like the improvements you made, but I'll take your road as a variation of the current one (which still need improvements) more than a substitute.

Still I don't know about the palmtree, of course the new one looks a lot better, but I guess Modanung didn't commit it because of some mapping problems, possibly regarding walability issues, so I'd like to hear from him first.
worst case scenario i'll just have to make my own (probably not as good however :( )
Image
(yea not as good, might be better if I start from scratch)
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(or better yet both)Lol, it so obvious now

Image

This zone(or map) would benefit from the variety (sorry for posting so many pics)


BTW, I can't find the link to the tilesets anymore :evil:
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Post by Crush » Mon Sep 17, 2007 2:19 pm

Len, I really like your additions to the desert tileset. Can you add the new tiles you created to the desert2 tilesets and post it?
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Post by Len » Mon Sep 17, 2007 2:26 pm

Crush wrote:Len, I really like your additions to the desert tileset. Can you add the new tiles you created to the desert2 tilesets and post it?
having a hard time finding the web page with the tilesets(I did have them bookmarked) for some reason, and I have not tested these in the map editor yet (some might need to be edited slightly)
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Post by Crush » Mon Sep 17, 2007 2:34 pm

Please take a look at this thread: http://forums.themanaworld.org/viewtopic.php?t=2617
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Post by ElvenProgrammer » Mon Sep 17, 2007 2:42 pm

Len wrote:having a hard time finding the web page with the tilesets(I did have them bookmarked) for some reason, and I have not tested these in the map editor yet (some might need to be edited slightly)
You can find them here:

http://themanaworld.svn.sourceforge.net ... ics/tiles/
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Post by Matt » Mon Sep 17, 2007 9:20 pm

I really like the resized version of Modanung's palm :)

@Frode:
If you read this, I still love you and hope you will finish your palm :)
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Post by Len » Tue Sep 18, 2007 3:23 am

It works fine.. I didn't add Modanung's palm yet because everyone still seems to be confused about it.
I still need to make a few more things
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(me messing around)
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Post by Platyna » Tue Sep 18, 2007 7:48 am

Who is confused about the palm? If no one of graphics people objects you should put it in.

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Post by yosuhara » Tue Sep 18, 2007 8:44 am

Platyna wrote:Who is confused about the palm? If no one of graphics people objects you should put it in.

Regards.
I second that...
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Post by Len » Tue Sep 18, 2007 8:59 am

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testing new tile, what do you think (its hard to use but it works)
Last edited by Len on Tue Sep 18, 2007 10:26 am, edited 2 times in total.
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Post by yosuhara » Tue Sep 18, 2007 9:03 am

Len wrote: testing new tile, what do you think
I say it looks great! :)
Last edited by yosuhara on Tue Sep 18, 2007 11:35 am, edited 2 times in total.
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Post by Len » Tue Sep 18, 2007 11:06 am

latest tileset (The Wavy Sand and the Dried mud tiles might take time for someone to learn how to use, but they work great.)
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Post by ElvenProgrammer » Tue Sep 18, 2007 11:26 am

I'm pretty sure the palm we use it's in desert_x3.png.
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