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- Posts: 53
- Joined: Sun Sep 25, 2005 8:01 pm
- Location: France
It seems there is something wrong in SDL... When I compil, it fails when he try to link the tmw.exe...
Code: Select all
Linking executable: tmw.exe
.objs\src\gui\gui.o:gui.cpp:(.text+0x210): undefined reference to `SDLInput::SDLInput()'
.objs\src\gui\gui.o:gui.cpp:(.text+0x170c): undefined reference to `SDLInput::SDLInput()'
collect2: ld returned 1 exit status
Process terminated with status 1 (0 minutes, 8 seconds)
0 errors, 0 warnings
There is also an error with Key::Delete in guichan. But I've deleted the parts which don't work...
I'm French, sorry for my bad english XD !
- TMW Adviser
- Posts: 8046
- Joined: Thu Aug 25, 2005 5:08 pm
- Location: Germany
As usual the project files are outdated. Add the files src/gui/sdlinput.cpp and src/gui/sdlinput.h manually to the project and it should work.
- former Manasource Programmer
- former TMW Pixel artist
- NOT a game master
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- TMW Adviser
- Posts: 3154
- Joined: Wed Sep 08, 2004 8:48 pm
- Location: Espoo, Finland
You could always set up an MSYS environment, in which you could just use the autotools oriented files, which are kept up to date more likely.
This message used to be meaningful.