Is this game an action-RPG?

A place for The Mana World players to discuss game-related topics outside the scope of development including guilds, player interactions, game meta and more.


Post Reply
Pegboy
Peon
Peon
Posts: 2
Joined: 28 Oct 2007, 05:13

Is this game an action-RPG?

Post by Pegboy »

That's all I need to know in order to get into this thing. It claims to be like SoM. I've read and read... and like what I see so far. However, if it's menu-based like FF and others, I'm sorry to say I just can't dig that.

What's the verdict?
Matt
Grand Knight
Grand Knight
Posts: 1759
Joined: 07 Aug 2004, 10:47
Location: Germany->Bavaria

Post by Matt »

Just play it and try out.
User avatar
Arenlor
Peon
Peon
Posts: 48
Joined: 22 Oct 2007, 04:12
Location: /Milky_Way/Sol/Earth/USA
Contact:

Re: Is this game an action-RPG?

Post by Arenlor »

Pegboy wrote:That's all I need to know in order to get into this thing. It claims to be like SoM. I've read and read... and like what I see so far. However, if it's menu-based like FF and others, I'm sorry to say I just can't dig that.

What's the verdict?
It's based of SoM as it says.
~~~~
Feel free to contact me.
User avatar
Crush
TMW Adviser
TMW Adviser
Posts: 8046
Joined: 25 Aug 2005, 16:08
Location: Germany

Post by Crush »

The current TMW is not really that rich of action. But the new TMW will be.
  • former Manasource Programmer
  • former TMW Pixel artist
  • NOT a game master

Please do not send me any inquiries regarding player accounts on TMW.


You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
User avatar
Arenlor
Peon
Peon
Posts: 48
Joined: 22 Oct 2007, 04:12
Location: /Milky_Way/Sol/Earth/USA
Contact:

Post by Arenlor »

Crush wrote:The current TMW is not really that rich of action. But the new TMW will be.
Well if action == killing monsters then it's only action :P
~~~~
Feel free to contact me.
User avatar
Crush
TMW Adviser
TMW Adviser
Posts: 8046
Joined: 25 Aug 2005, 16:08
Location: Germany

Post by Crush »

I consider games with click&watch combat not really as action RPGs. Unfortunately eAthena enforces kind of combat. That's the reason we are programming our own server.
  • former Manasource Programmer
  • former TMW Pixel artist
  • NOT a game master

Please do not send me any inquiries regarding player accounts on TMW.


You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
Pegboy
Peon
Peon
Posts: 2
Joined: 28 Oct 2007, 05:13

Post by Pegboy »

Yeah, neither do I. Sounds like exactly what a buddy and I are looking for, then.

Now, you said the new TMW will be more action-packed. What does that entail? Bosses? More enemies?
User avatar
Arenlor
Peon
Peon
Posts: 48
Joined: 22 Oct 2007, 04:12
Location: /Milky_Way/Sol/Earth/USA
Contact:

Post by Arenlor »

Pegboy wrote:Yeah, neither do I. Sounds like exactly what a buddy and I are looking for, then.

Now, you said the new TMW will be more action-packed. What does that entail? Bosses? More enemies?
Read the wiki.
~~~~
Feel free to contact me.
Matt
Grand Knight
Grand Knight
Posts: 1759
Joined: 07 Aug 2004, 10:47
Location: Germany->Bavaria

Post by Matt »

Well it is a action rpg 'cause you can attack monsters on the same map where you're walking...and its not turn based, and there is no ff-like battle screen.
blackrazor
Warrior
Warrior
Posts: 332
Joined: 18 Oct 2007, 13:38

Post by blackrazor »

Crush wrote:I consider games with click&watch combat not really as action RPGs. Unfortunately eAthena enforces kind of combat. That's the reason we are programming our own server.
I keep hearing this eAthena bashing every day, and it's starting to get to me.

Some points to please consider:

1) eAthena and Ragnarok are not click & watch. You've taken the "novice" layer of that environment, but that's really not representative of it at all. Normally you grow out of that stage by level 10 or so. eAthena and Ragnarok are very skills based, one of the most in-depth and balanced skills-based systems I've seen, in fact.

2) eAthena is open source and was good enough to make its serversoft available to you when you needed it. If you go on to develop your own serversoft, then more power to you. There's a lot more eAthena can do that you're not using however, so please try to be fair on that point.

Thanks.
User avatar
Rotonen
TMW Adviser
TMW Adviser
Posts: 3154
Joined: 08 Sep 2004, 19:48
Location: Bern, Switzerland

Post by Rotonen »

blackrazor wrote:If you go on to develop your own serversoft, then more power to you. There's a lot more eAthena can do that you're not using however, so please try to be fair on that point.
If you can demand that, we can demand fairness on the fact that all we develop for eAthena is away from the resources going into our own development.

I also agree with you on the point about the RO gamesystem.

We are mostly just simplifying our views to get the point of "we're not going to develop upon eAthena" delivered.
This message used to be meaningful.
Post Reply