Problem with compiling 0.0 SVN release

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strikerbcb
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Problem with compiling 0.0 SVN release

Post by strikerbcb » 12 Jan 2008, 20:43

hello, i am trying to compile the latest version of 0.0 SVN TMW, but i give this error :

Compiling: src\gui\inttextbox.cpp
E:\MDD 2D\src\gui\inttextbox.cpp: In member function `virtual void IntTextBox::keyPressed(gcn::KeyEvent&)':
E:\MDD 2D\src\gui\inttextbox.cpp:41: error: `DELETE' is not a member of `gcn::Key'

i know this is a issue with Guichan, but what the workaround for fixes this ?

edit : i am using CodeBlocks latest svn build in Windows XP SP2 and with the devpack of tmw with all dependences.

Thanks
<<Striker>> - Evolving Ever
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Post by Crush » 12 Jan 2008, 21:16

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Post by strikerbcb » 13 Jan 2008, 02:17

i comment the DELETE function in key.cpp and the part of DELETE in other file, with this the compiles continue with the compilation, but in the end i give this error :

Linking executable: tmw.exe
.objs\src\animatedsprite.o:animatedsprite.cpp:(.text+0x181): undefined reference to `Resource::incRef()'
.objs\src\animatedsprite.o:animatedsprite.cpp:(.text+0x21d): undefined reference to `Resource::incRef()'
.objs\src\animatedsprite.o:animatedsprite.cpp:(.text+0x273): undefined reference to `ResourceManager::getInstance()'
.objs\src\animatedsprite.o:animatedsprite.cpp:(.text+0x28f): undefined reference to `ResourceManager::getSprite(std::string const&, int)'
.objs\src\animatedsprite.o:animatedsprite.cpp:(.text+0x31f): undefined reference to `Resource::decRef()'
.objs\src\animatedsprite.o:animatedsprite.cpp:(.text+0x350): undefined reference to `Resource::decRef()'
.objs\src\animatedsprite.o:animatedsprite.cpp:(.text+0x366): undefined reference to `Resource::decRef()'
.objs\src\animatedsprite.o:animatedsprite.cpp:(.text+0x3a8): undefined reference to `SpriteDef::getAction(SpriteAction) const'
.objs\src\animatedsprite.o:animatedsprite.cpp:(.text+0x3d3): undefined reference to `Action::getAnimation(int) const'
.objs\src\animatedsprite.o:animatedsprite.cpp:(.text+0x4c6): undefined reference to `Animation::isTerminator(Frame const&)'
.objs\src\animatedsprite.o:animatedsprite.cpp:(.text+0x575): undefined reference to `Animation::isTerminator(Frame const&)'
.objs\src\animatedsprite.o:animatedsprite.cpp:(.text+0x64b): undefined reference to `Action::getAnimation(int) const'
.objs\src\being.o:being.cpp:(.text+0x5a8): undefined reference to `ResourceManager::getInstance()'
.objs\src\being.o:being.cpp:(.text+0x606): undefined reference to `ResourceManager::getImageSet(std::string const&, int, int)'
.objs\src\being.o:being.cpp:(.text+0xed0): undefined reference to `ResourceManager::getInstance()'
.objs\src\being.o:being.cpp:(.text+0xf2e): undefined reference to `ResourceManager::getImageSet(std::string const&, int, int)'
.objs\src\being.o:being.cpp:(.text+0x1480): undefined reference to `Resource::decRef()'
.objs\src\being.o:being.cpp:(.text+0x1860): undefined reference to `Resource::decRef()'
.objs\src\being.o:being.cpp:(.text+0x1c40): undefined reference to `Resource::decRef()'
.objs\src\being.o:being.cpp:(.text+0x22b5): undefined reference to `hitYellowFont'
.objs\src\being.o:being.cpp:(.text+0x2408): undefined reference to `hitBlueFont'
.objs\src\being.o:being.cpp:(.text+0x2412): undefined reference to `hitRedFont'
.objs\src\being.o:being.cpp:(.text+0x2b68): undefined reference to `ImageSet::get(unsigned int)'
.objs\src\being.o:being.cpp:(.text+0x2bc2): undefined reference to `speechFont'
.objs\src\beingmanager.o:beingmanager.cpp:(.text+0x59f): undefined reference to `MessageOut::MessageOut(Network*)'
.objs\src\beingmanager.o:beingmanager.cpp:(.text+0x5b2): undefined reference to `MessageOut::writeInt16(short)'
.objs\src\beingmanager.o:beingmanager.cpp:(.text+0x5c4): undefined reference to `MessageOut::writeInt32(int)'
.objs\src\configuration.o:configuration.cpp:(.text+0x2c1): undefined reference to `XML::getProperty(_xmlNode*, char const*, std::string const&)'
.objs\src\configuration.o:configuration.cpp:(.text+0x36c): undefined reference to `XML::getProperty(_xmlNode*, char const*, std::string const&)'
.objs\src\engine.o:engine.cpp:(.text+0x3a3): undefined reference to `ResourceManager::getInstance()'
.objs\src\engine.o:engine.cpp:(.text+0x3b9): undefined reference to `ResourceManager::exists(std::string const&)'
.objs\src\engine.o:engine.cpp:(.text+0x3e7): undefined reference to `MapReader::readMap(std::string const&)'
.objs\src\engine.o:engine.cpp:(.text+0x664): undefined reference to `ResourceManager::getImage(std::string const&)'
.objs\src\engine.o:engine.cpp:(.text+0x791): undefined reference to `Minimap::setMapImage(Image*)'
.objs\src\engine.o:engine.cpp:(.text+0x7c5): undefined reference to `viewport'
.objs\src\engine.o:engine.cpp:(.text+0x7cd): undefined reference to `Viewport::setMap(Map*)'
.objs\src\engine.o:engine.cpp:(.text+0x1013): undefined reference to `MessageOut::MessageOut(Network*)'
.objs\src\engine.o:engine.cpp:(.text+0x1026): undefined reference to `MessageOut::writeInt16(short)'
.objs\src\engine.o:engine.cpp:(.text+0x10f7): undefined reference to `viewport'
.objs\src\engine.o:engine.cpp:(.text+0x1130): undefined reference to `gui'
.objs\src\engine.o:engine.cpp:(.text+0x113a): undefined reference to `gui'
.objs\src\floor_item.o:floor_item.cpp:(.text+0x1a7): undefined reference to `ItemDB::get(int)'
.objs\src\floor_item.o:floor_item.cpp:(.text+0x2d9): undefined reference to `ItemDB::get(int)'
.objs\src\game.o:game.cpp:(.text+0x1f9): undefined reference to `ChatWindow::ChatWindow(Network*)'
.objs\src\game.o:game.cpp:(.text+0x255): undefined reference to `MenuWindow::MenuWindow()'
.objs\src\game.o:game.cpp:(.text+0x2c0): undefined reference to `StatusWindow::StatusWindow(LocalPlayer*)'
.objs\src\game.o:game.cpp:(.text+0x32e): undefined reference to `MiniStatusWindow::MiniStatusWindow()'
.objs\src\game.o:game.cpp:(.text+0x3a3): undefined reference to `BuyDialog::BuyDialog(Network*)'
.objs\src\game.o:game.cpp:(.text+0x418): undefined reference to `SellDialog::SellDialog(Network*)'
.objs\src\game.o:game.cpp:(.text+0x486): undefined reference to `BuySellDialog::BuySellDialog()'
Process terminated with status 1 (0 minutes, 36 seconds)
50 errors, 0 warnings
<<Striker>> - Evolving Ever
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Post by Crush » 13 Jan 2008, 02:55

The project file is outdated. Add the missing and remove the nonexistent sourcecode files from your project.
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Post by strikerbcb » 13 Jan 2008, 14:40

don´t work ... when i put this : '#undef DELETE' no work ...

but if i make this workarounds :

in key.hpp ( Guichan libraries )
// DELETE

in inttextbox.cpp
// || key.getValue() == gcn::Key::DELETE)

then the compiles pass, but in the end he makes the exe, but no work, gives a segment falt, and give this error in compiler :

Compiling: src\resources\imageloader.cpp
In file included from E:\MDD 2D\src\resources\imageloader.cpp:27:
D:/codeblocks/include/guichan/sdl/sdlpixel.hpp: In function `void gcn::SDLputPixelAlpha(SDL_Surface*, int, int, const gcn::Color&)':
D:/codeblocks/include/guichan/sdl/sdlpixel.hpp:242: warning: unused variable 'c'
Compiling: src\resources\imageset.cpp
Compiling: src\resources\imagewriter.cpp
Compiling: src\resources\itemdb.cpp
Compiling: src\resources\iteminfo.cpp
Compiling: src\resources\mapreader.cpp
Compiling: src\resources\monsterdb.cpp
Compiling: src\resources\monsterinfo.cpp
Compiling: src\resources\music.cpp
Compiling: src\resources\resource.cpp
Compiling: src\resources\resourcemanager.cpp
Compiling: src\resources\soundeffect.cpp
Compiling: src\resources\spritedef.cpp
Compiling: src\simpleanimation.cpp
Compiling: src\sound.cpp
Compiling: src\textparticle.cpp
Compiling: src\tmw.rc
Compiling: src\utils\base64.cpp
Compiling: src\utils\strprintf.cpp
Compiling: src\utils\xml.cpp
Linking executable: tmw.exe
Output size is 3.30 MB
Process terminated with status 0 (2 minutes, 15 seconds)
0 errors, 1 warnings

thanks
<<Striker>> - Evolving Ever
Project World of Dragons - Brazilian Total Rework Fork of the TMW and a newer 3D Client/Server
Mundo dos Dragões - http://www.mundodosdragoes.org
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Crush
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Post by Crush » 13 Jan 2008, 17:47

This compiler log looks like the compiling went fine. That warning about an unused variable is quite irrelevant. TMW crashing with a segmentation fault can have like 432908270557 reasons. When you post the logfile (tmw.log) we can look into it.

Also note that commenting one identifier in an enum is quite dangerous because it changes the numerical values of all the identifiers that follow. When using an #undef doesn't work you should rename it instead.
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  • former TMW Pixel artist
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Please do not send me any inquiries regarding player accounts on TMW.


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Post by strikerbcb » 13 Jan 2008, 18:34

i put the newer dll´s in the folder of game and works fine ... i play a bit and i don´t see any errors in game ...
<<Striker>> - Evolving Ever
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