Dummy Maps

Got something on your mind about the project? This is the correct place for that.
Forum rules
This forum is for feature requests, content changes additions, anything not a Bug in the software.
Please report all bugs on the Support Forums
Post Reply
User avatar
Falcata
Novice
Novice
Posts: 137
Joined: 10 Nov 2006, 02:55
Location: Michiana
Contact:

Dummy Maps

Post by Falcata » 15 Jan 2008, 19:25

I've noticed that a few people, trying to test out their home-made maps, have had to replace one of the existing maps in order to test out their map, and ran into some slight difficulties involving monsters. To fix this problem, might I suggest the addition of one or more "Dummy" maps to the server? These dummy maps would allow the map developers to test out their maps without having to replace a map already being used in the game.
I'm a proud member of the Online Campaign for Real English, a movement for those who believe in capital letters, correct spelling, and good sentence structure.
User avatar
Crush
TMW Adviser
TMW Adviser
Posts: 8046
Joined: 25 Aug 2005, 17:08
Location: Germany

Post by Crush » 15 Jan 2008, 20:38

Or someone could implement this feature request:
http://mantis.themanaworld.org/view.php?id=36
  • former Manasource Programmer
  • former TMW Pixel artist
  • NOT a game master

Please do not send me any inquiries regarding player accounts on TMW.


You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
User avatar
Jaxad0127
TMW Adviser
TMW Adviser
Posts: 4209
Joined: 01 Nov 2007, 18:35
Location: Internet

Post by Jaxad0127 » 15 Jan 2008, 21:34

I've been thinking about implement a map testing program in Java (I already have a lot of the code for it) as part of a general suite of utilities for TMW (and other games that use similar resource formats).
User avatar
Crush
TMW Adviser
TMW Adviser
Posts: 8046
Joined: 25 Aug 2005, 17:08
Location: Germany

Post by Crush » 15 Jan 2008, 22:01

Using the original TMW engine for testing maps would not only be a much more authentic test environment but would also require much less work considering all the stuff you would have to reimplement to test maps properly (tile engine, particle effects, overlays, minimap, background music... not mentioning all the planed engine features you would have to add when they are implemented one day like animated tiles, ambient sounds, background image and what not)

But when you are a Java programmer and interested in helping TMW I would suggest you to help Bjørn Lindeijer with the development of Tiled.
  • former Manasource Programmer
  • former TMW Pixel artist
  • NOT a game master

Please do not send me any inquiries regarding player accounts on TMW.


You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
User avatar
Jaxad0127
TMW Adviser
TMW Adviser
Posts: 4209
Joined: 01 Nov 2007, 18:35
Location: Internet

Post by Jaxad0127 » 15 Jan 2008, 23:32

The map tester would've been much later any ways. More mundane things (like a generator for the XML files) are in the more immediate future.
Post Reply