Music,maps, sprites

Content and general development discussion, including maps, quests, and server code from the development team.
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Magick
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Music,maps, sprites

Post by Magick » Sun Feb 27, 2005 10:48 pm

Well i talked with the devs and they like the music i had and the sprites. I am going to be working a bit with the map guy and help get some game maps and tiles. Im having my friend make a dessert city background music for the dessert city...obviously lol. Il post more when i make some progress. Cya

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Post by Kyokai » Sun Feb 27, 2005 11:36 pm

Clef is also in charge of tileset development at the minute, I suggest you contact him (PM him through the forum, or I can give you his MSN address if you'd rather do it that way). He said he was looking for some help, and he will need to collaborate with any new tile artists to explain how the tile making works.
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Post by Magick » Sun Feb 27, 2005 11:46 pm

Yea go ahead and tell me his msn address is much easier that way.
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Post by Talaroc » Mon Feb 28, 2005 1:31 am

Post the stuff you showed them; the rest of us want to see!
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Post by Magick » Mon Feb 28, 2005 1:44 am

Here is some sprites:

http://img.photobucket.com/albums/v650/ ... x/pics.png

http://img.photobucket.com/albums/v650/ ... prites.png

Here is a weapon i would hopefully like in game..though i know i would have to change it to make it fit..i think.

http://img.photobucket.com/albums/v650/ ... -sword.gif

Cya

~Magick~
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Post by Talaroc » Mon Feb 28, 2005 1:51 am

Interesting. I like the creativity you're showing (particularly in some of the weaponry).

One thing I would caution is simply to remember that NPCs and the like are going to need to be based off the character model. I know that throws things into a bit of stasis since I haven't put out full models yet, but I'm working on it.
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Post by Magick » Mon Feb 28, 2005 1:54 am

Gotcha, just tell me whenver you finish and il have the artist start working. He can get things done pretty fast.
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Post by Talaroc » Mon Feb 28, 2005 2:08 am

Going to be a little while; my classes are once again trying to consume my soul. I'll post my new stuff in the graphics development forum whenever I finish something, though.
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Post by Rotonen » Mon Feb 28, 2005 3:39 pm

For the weapons: some of them look like they're unwieldable and could cause more damage to the wielder than to the opponent.. :roll:
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Post by ElvenProgrammer » Fri Mar 04, 2005 6:54 pm

Talaroc wrote:One thing I would caution is simply to remember that NPCs and the like are going to need to be based off the character model.
Why that? I think the player should be used only as a reference for dimensions... :roll:
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Post by Bjørn » Fri Mar 04, 2005 9:54 pm

Hmm I think it would be good to use the general human model and the clothing system for NPCs as well (at least the human ones), to be able to create a good variation.
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Post by sky » Sun Apr 10, 2005 1:42 pm

Magick wrote:Here is some sprites:

http://img.photobucket.com/albums/v650/ ... x/pics.png

http://img.photobucket.com/albums/v650/ ... prites.png

Here is a weapon i would hopefully like in game..though i know i would have to change it to make it fit..i think.

http://img.photobucket.com/albums/v650/ ... -sword.gif

Cya

~Magick~
those sprites r0cks!!
InGame Name : frag
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