Artists' meeting

All development of pixel art and graphics
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Talaroc
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Artists' meeting

Post by Talaroc » 28 Feb 2005, 02:00

I've been thinking about the graphics stuff going on in this project for a bit, and I'd like to call a meeting of the various active spriters, as well as those people who would like to begin being active spriters.

The reasoning behind this is simple: style. TMW doesn't have a set graphics style, and the artists need to come to a consensus before a whole lot gets made, so that the game actually looks like a cohesive unit, and not an amalgom of different people's stuff (the ideal in a game is when it almost seems like there was only one artist; more than one style in the same game is distracting). It will also provide a chance for us to make sure that everyone is on the same page in terms of what exactly is wanted/needed.

Now, I'll need to know when the various artists are available, and on what format. For my part, I am open most evenings from around 10:00 to around 1:00, US central time (GMT -6). I can do AIM, Yahoo Messenger, or IRC, and can sign up on ICQ if needed (no MSN for me; I don't trust anything Microsoft).

Let me know ASAP so we can get together and work this stuff out.
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Post by maci » 28 Feb 2005, 19:00

yeah well we have a developer meeting why shouldnt we have an artist meeting ??
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Post by Kekskiller » 28 Feb 2005, 19:10

Thats a good idea. I'm reachable at ICQ and IRC. Can somebody tell me the meeting time for Europe?
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Post by Talaroc » 28 Feb 2005, 19:18

There isn't a set meeting time right now.

I'm thinking, since SirZat can only post on weekends, that we should shoot for sometime Saturday evening. Probably, for the best availability, we should have the meeting via IRC. What say you?
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Post by Kyokai » 28 Feb 2005, 22:40

Fine by me. Just let me know when.
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Post by Rotonen » 01 Mar 2005, 00:22

Binding my Friday AND Saturday evenings.. :roll: Well for once I can be glad that I don't have much time to go out these days.. :D
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Post by Pajarico » 01 Mar 2005, 16:12

I think that the times suggested on the developers meeting thread are fine:
Friday evening 21:00 GMT (Saturday morning for NZ people)
Saturday evening 21:00 GMT (Sunday morning for NZ people)

What do you think?
The reasoning behind this is simple: style. TMW doesn't have a set graphics style, and the artists need to come to a consensus before a whole lot gets made, so that the game actually looks like a cohesive unit, and not an amalgom of different people's stuff (the ideal in a game is when it almost seems like there was only one artist; more than one style in the same game is distracting).
While i agree with this, i'm thinking that we could include some zone or bonus level with a completely different style, just to make the player go "uh, what happened?". Just an idea.
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Post by Pajarico » 03 Mar 2005, 11:50

is this syill on?
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Post by Talaroc » 03 Mar 2005, 15:57

Yeah, it is.
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Post by Pajarico » 03 Mar 2005, 16:17

When?

:wink:
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Post by Talaroc » 03 Mar 2005, 18:15

Hmm...I won't be able to make 21:00GMT; that's 3:00 in the afternoon for me, during which time I'm busy. How bout pushing it back to 23:00GMT on Saturday? I know it'd be late for some of you, but considering we live on multiple continents, we've got to try and find some sort of median time.

If anyone has an issue with that time, say so and suggest a different one. Otherwise, I'll just expect that we meet 23:00GMT Saturday, on IRC, in the same server as the main Mana World irc channel. To keep discussion focused, we'll meet up in channel #tmwart rather than #manaworld. See you then!
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Post by Pajarico » 04 Mar 2005, 21:32

23:00 GMT is 00:00 CET, good hour :wink:
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Post by Rotonen » 05 Mar 2005, 17:19

It's Saturday now, so at which time it will be held? We need a cruel decision: all of the artists cannot attend the meeting at any given time, so we just need A time for the first meeting..
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Post by Pajarico » 05 Mar 2005, 17:57

I want to know also :(
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Post by Talaroc » 05 Mar 2005, 18:59

Well, nobody's objected to 23:00GMT, so that's what we're going with.
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