Sleep position?

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Saphy
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Sleep position?

Post by Saphy » Sun Mar 23, 2008 11:48 pm

We have sit position, but what about sleep position? It should be quite easy to implement, using the player dead frame, but with better coloured face.

It can be used for a.f.k. (player will go to sleep when idled for like 30 minutes).
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yosuhara
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Re: Sleep position?

Post by yosuhara » Mon Mar 24, 2008 12:07 am

Saphy wrote:We have sit position, but what about sleep position? It should be quite easy to implement, using the player dead frame, but with better coloured face.

It can be used for a.f.k. (player will go to sleep when idled for like 30 minutes).
maybe sleeping player can be covered with blanket or something like that... to make it look more comfortable...just a thought
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Black Don
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Re: Sleep position?

Post by Black Don » Mon Mar 24, 2008 4:44 pm

or a "ZZZZZZ" particle effect.
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Re: Sleep position?

Post by Krysiul » Mon Mar 24, 2008 4:53 pm

I think that it would be better without the blanket. It should look like a short snooze, not like a deep sleep.
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And1
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Re: Sleep position?

Post by And1 » Mon Mar 24, 2008 5:03 pm

Hey guys...

Or what about some kind of away-messages (just like a "zZzZ..." above the character)? =)

And maybe the char closes his eyes after, don't know, 30 minutes idle-time...? =)

So long, Andii =)
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Re: Sleep position?

Post by 5t3v3 » Tue Mar 25, 2008 4:20 pm

perhaps if the player activates this, it could result in faster regeneration
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Re: Sleep position?

Post by Dr Wahl » Tue Mar 25, 2008 4:43 pm

Keep in mind that each new player position/animation requires the new position/animation to be done to EVERY piece of clothing as well. This is obviously not impossible, but the idea of adding new frames to every piece of armor is daunting. That is unless, of course, if you can make it work with the current positions/animations.
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Black Don
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Re: Sleep position?

Post by Black Don » Tue Mar 25, 2008 4:45 pm

It was stated at the beginning of thread that it would be based off death pose which all armor is already made for so no extra sprites are needed. :)
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Re: Sleep position?

Post by Dr Wahl » Tue Mar 25, 2008 4:51 pm

I saw that, but I also see some people suggesting things like blankets, which could be an overlay, but I just thought I would restate that aspect.

I personally would prefer a separate pose for sleeping myself. I know it is more work for the pixel artists, but I think it is work well spent. I also think we should consider new animations that might be used in spells/etc., but that is another topic for another thread.
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Re: Sleep position?

Post by Platyna » Tue Mar 25, 2008 8:18 pm

I agree, using death animation is quite fine.

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Re: Sleep position?

Post by leeor_net » Mon Mar 31, 2008 11:07 pm

I believe there are plans for additional positions including a 'sleep' type position. I just checked the latest SVN revision (3973) and it has not been added to the being definitions so it may be some time before we see that. More than likely it's not a priority so this would be set on the backburners.

But that's just my thoughts and assumptions... the devs may have different plans... :)
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Re: Sleep position?

Post by bigglesworth » Fri Apr 04, 2008 6:50 am

Why not display a static on/off AFK emoticon?
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Re: Sleep position?

Post by Platyna » Fri Apr 11, 2008 11:48 am

Because it is kinda not rpgish.

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